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Skyscraper (software)

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Skyscraper
Original author(s)Ryan Thoryk
Developer(s)Ryan Thoryk
Initial releaseDecember 27, 2002; 21 years ago (2002-12-27)
Stable release
2.0 Alpha 11 Update 2 (OGRE) / April 13, 2023; 14 months ago (2023-04-13)
Preview release
"June 17, 2024 (Alpha 1.12/2.0 Alpha 12) build" (OGRE) / June 17, 2024; 12 days ago (2024-06-17)
Written inC++
Engine
    Operating systemMicrosoft Windows 2000 or later
    Mac OS X 10.4 or later
    GNU/Linux
    PlatformCross-platform (primarily x86, ARM, and x86-64)
    Available inEnglish
    TypeSimulator
    LicenseGNU General Public License (Version 2)
    Websitewww.skyscrapersim.net

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    An elevator lobby in one of the fan-made buildings.

    Skyscraper Simulator (formerly Skyscraper Project), also known as Skyscraper Sim, Skyscrapersim,[1] Skyscraper 3D, or simply Skyscraper[1] is a free and open-source 3D building simulator created by Ryan Thoryk, currently utilizing the OGRE graphics rendering engine, and formerly using Crystal Space.

    History[edit]

    Skyscraper was originally developed in Microsoft Visual Basic using the Truevision3D graphics engine, and simulated a single building (an early design of the Triton Center, the program's flagship building). The first release of Skyscraper was released on December 27, 2002. A 1.0 stable release was released in mid-2004, followed by a gradual complete redesign and rewrite in C++ using the Crystal Space simulation engine with wxWidgets for the graphical user interfaces (GUIs) control panel. The first release of the rewritten simulator (version 1.1, released as 2.0 Alpha 1) was released on January 6, 2009.[2] Skyscraper's latest stable release, version 1.11 (released as "2.0 Alpha 11") was released on April 13, 2023. The last version to use the Crystal Space engine was the September 19, 2012 build.

    Features[edit]

    References[edit]

    External links[edit]

    zh:模擬摩天樓


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