Snoopy's Street Fair
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Developer(s) | Beeline Interactive |
Publisher(s) | Capcom |
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Series | Peanuts |
Engine | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
Platform(s) | |
Release |
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Genre(s) | City-building |
Mode(s) | Single-player |
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Search Snoopy's Street Fair on Amazon.
Snoopy's Street Fair was a freemium city-building video game developed by Beeline Interactive and published by Capcom for iOS and Android devices, first released in November 2011. The game is an installment in the Peanuts video game series and sees the player as Charlie Brown, who builds a street fair in order to afford a uniform for a baseball game in New York City.[1]
Snoopy's Street Fair received "mixed or average" reviews from critics, having a Metascore of 71/100 on review aggregator Metacritic.[2] Critics praised the game's nostalgia factor for fans of the Peanuts comic strips, but were more negative towards how it becomes necessary to grind for in-game currency, which some critics felt encouraged micropayments.[3][4][5] In July 2012, the game was announced to have been download over 5 million times on iOS devices.[6][7]
Gameplay[edit]
Snoopy's Steet Fair is a city-building game where the player plays Charlie Brown, who starts and builds a street fair. Using in-game currency, players must purchase stands and stalls, which are operated by different Peanuts characters. The game has two different currencies: coins and Snoopy Bucks.[lower-alpha 1] Coins can be earned from the different stands and stalls, while Snoopy Bucks are primarily acquired through microtransactions, although they can also be acquired through other means, such as by leveling up.[3] Players can also collect Snoopy trading cards, which may be dropped from stalls.[8]
Development and release[edit]
Snoopy's Street Fair was developed by Beeline Interactive, a subsidiary of Capcom, and continued their style of releasing licensed mobile games.[9] Capcom published the game. According to The Guardian, Snoopy's Street Fair was developed to be less controversial than Beeline's prior city-building game, Smurfs' Village.[10]
Snoopy's Street Fair was first announced by Beeline in September 2011 and was set to release later in November.[11] The game released in Canada on iOS devices on November 3, and later released worldwide on November 16.[12] Later, at an unknown time, Snoopy's Street Fair was removed from the App Store.[13]
Reception[edit]
Lua error in Module:Video_game_wikidata at line 361: attempt to index field 'wikibase' (a nil value). Snoopy's Street Fair received "mixed or average" reviews from critics, according to review aggregator Metacritic. The aggregator calculated an average review score of 71/100, which was based on 7 reviews.[2] Critics praised how Snoopy's Street Fair could be nostalgic for fans of the Peanuts comic strips and TV-series.[1][5] Critics were more negative towards how the game requires grinding, which was stated to encourage micropayments; Chris Morris of Common Sense Media stated that the game has "ponzi scheme-like marketing" and felt that players were "nickel-and-dimed" throughout the game.[4]
Notes[edit]
References[edit]
- ↑ 1.0 1.1 1.2 Squires, Jim (November 17, 2011). "Snoopy's Street Fair Review". Gamezebo. Archived from the original on June 26, 2012. Retrieved January 29, 2021. Unknown parameter
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ignored (help) - ↑ 2.0 2.1 2.2 "Snoopy's Street Fair for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved January 29, 2021.
- ↑ 3.0 3.1 3.2 3.3 Usher, Anthony (November 24, 2011). "Snoopy's Street Fair". Pocket Gamer. Imagine Media. Retrieved January 29, 2021.
- ↑ 4.0 4.1 4.2 Morris, Chris. "Snoopy's Street Fair App Review". Common Sense Media. Retrieved January 30, 2021.
- ↑ 5.0 5.1 5.2 Campbell, Nissa (November 22, 2011). "'Snoopy's Street Fair' Review – Another Trip to the Past By the Creators of 'Smurfs' Village'". TouchArcade. Retrieved January 29, 2021.
- ↑ Sliwinski, Alexander (July 28, 2012). "Snoopy's Street Fair passes five million downloads". Engadget. AOL. Retrieved January 30, 2021.
- ↑ Nunneley, Stephany (July 28, 2012). "Capcom logs another iOS hit as Snoopy's Street Fair surpasses 5 million downloads". VG247. Retrieved January 30, 2021.
- ↑ 8.0 8.1 Nesvadba, Andrew (November 28, 2011). "Snoopy's Street Fair Review". AppSpy. Retrieved January 30, 2021.
- ↑ Cifaldi, Frank (September 12, 2011). "Snoopy's Street Fair Continues Capcom's Licensed Mobile Push". Gamasutra. Informa. Retrieved January 30, 2021.
- ↑ Dredge, Stuart (November 21, 2011). "Apps Rush: The Week, The World in 2012, TripAdvisor City Guides, Snoopy's Street Fair and more". The Guardian. Guardian Media Group. Retrieved January 31, 2021.
- ↑ Usher, Anthony (September 12, 2011). "Snoopy, Charlie Brown, and the Peanuts gang hitting smartphones this November in casual freemium title Snoopy's Street Fair". Pocket Gamer. Imagine Media. Retrieved January 30, 2021.
- ↑ Jordan, Jon (November 3, 2011). "Hands-on with Beeline's new freemium social iOS game Snoopy's Street Fair". Pocket Gamer. Imagine Media. Retrieved January 30, 2021.
- ↑ "Snoopy's Street Fair". AppAdvice. Retrieved January 30, 2021.
- ↑ "Snoopy's Street Fair". GamesMaster UK. Future plc. February 2012. p. 97.
Paying up improves it tenfold.
- ↑ Oxford, Nadia. "Snoopy's Street Fair Review". Slide to Play. Archived from the original on December 29, 2012. Retrieved January 30, 2021. Unknown parameter
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External links[edit]
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