The Eternal Cylinder
| The Eternal Cylinder | |
|---|---|
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| Developer(s) | ACE Team |
| Publisher(s) | Good Shepherd Entertainment |
| Director(s) | Carlos Bordeu |
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| Composer(s) | Patricio Meneses |
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| Engine | Unreal Engine 4 |
| Platform(s) | Microsoft Windows, PlayStation 4, Xbox One |
| Release | 2021 |
| Genre(s) | Survival |
| Mode(s) | Single-player, multiplayer |
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The Eternal Cylinder is an adventure-survival open-world exploration video game developed by ACE Team and published by Good Shepherd Entertainment. The game was released on September 30, 2021 for Microsoft Windows, PlayStation 4 and Xbox One.
Premise
On a distant planet inhabited by diverse ecosystems of extraterrestrial life, the Eternal Cylinder, a mysterious rolling structure stretching from horizon to horizon, gradually advances across the landscape, obliterating everything in its path. However, a race of small trunked bipedal creatures, known as the Trebhum, embark on a quest to stop the Cylinder and save their home planet, guided by their unique ability to evolve and mutate to adapt to the various challenges of their hostile environment.
Gameplay
The game is a third-person open world adventure game that puts the player in control of a small creature called a Trebhum. In its most basic form, the Trebhum is able to gather items with its trunk, run, jump, and roll to move faster, as well as spray water from its trunk or eject items from its inventory.
However, as the game progresses, the Trebhum gains access to a collection of various mutations, which are triggered by various items that can be gathered from the environment. The mutations are classified according to body part, with the five classes being eye, leg, trunk, body and skin mutations, with all mutations of each part being mutually exclusive (save for the Third Eye mutation that overlaps with other eye mutations). As such, a Trebhum can have a maximum of six mutations each, with new mutations overwriting previous ones of the same body part. However, Trebhum can recruit new members by finding them in the overworld, hatching them from eggs, or recruiting them from Trebhum houses. A party of Trebhum can have different mutations with different abilities, with the number of maximum Trebhum being able to be upgraded at special Trebhum shrines, at the cost of "crystal dust" a form of currency that can be either found in dust form, or be processed from minerals by Trebhum with the Mineral Processor mutation.
Mutations grant the Trebhum a diverse array of capabilities, with leg mutations enabling them to jump higher, run faster or perform attacking stomps, eye mutations allowing them to extend their eyes to see further, find hidden objects or scan enemy creatures to unlock entries on their compendium, trunk mutations allowing them to shoot fire, spray acid or create small tornadoes, skin mutations giving them bioluminesence, spikes to deter predators or produce a malodorous scent, and most significantly, body mutations that allow them to process water from food items, process mineral currency from minerals, and create bombs from their inventories. These mutations require a catalyst and can by removed by some enemies equipped with a yellow light that de-mutates the Trebhum: however, once the mutation tree is unlocked, the Trebhum can access the mutations at will and are no longer affected by the enemies' yellow light.
However, while the overall game is generally open-world, the linear progression is enforced by the advancement of the Eternal Cylinder itself. Rows of towers dot the landscape, blocking the Cylinder from moving and projecting a force field that the Trebhum can safely explore. However, once the Trebhum step out of the field, the Cylinder resumes its progression, and gradually accelerates, forcing the player to race to the next set of towers to activate them. If the Cylinder catches up to the players, or if they fail to activate the towers, it results in a game over.
Throughout the Trebhum's journey, the events, dialogue and story progression are commentated on by a mysterious Narrator, who not only explains the events to the audience but also acts as a guiding voice within the Trebhum's minds. The Narrator can give helpful tips on finding certain items, utilizing new mutations, or defeating special enemies that are encountered in the game.
Development
In August 15, 2019, while a third sequel to Rock of Ages was announced by Modus Games, instead of Altus, in collab with Giant Monkey Robot and would be released in 2020, another game, based on another prototype in 2015 titled The Endless Cylinder by ACE Team co-founder Carlos Bordeu, was announced from Good Shepherd Entertainment which sets in a survival genre later on.[1][2]
References
https://www.rockpapershotgun.com/the-eternal-cylinder-review
https://www.pcgamer.com/the-eternal-cylinder-review/
https://www.epicgames.com/store/en-US/p/the-eternal-cylinder
External links
Category:2021 video games
Category:PlayStation 4 games
Category:Survival video games
Category:Video games developed in Chile
Category:Windows games
Category:Xbox One games
Category:Unreal Engine games
Category:Multiplayer and single-player video games
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