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Gravonaut

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Gravonaut
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Developer(s)Nexus Game Studio
Publisher(s)Nexus Game Studio
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Platform(s)iOS
ReleaseDecember 20, 2010[1]
Genre(s)Platform
Mode(s)Single-player
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Search Gravonaut on Amazon.

Gravonaut is a scrolling platform game for iOS by Canadian developer Nexus Game Studio.[2][3] Released in 2010, it was updated in 2011 to include "Virtual Reality" levels.[4]

Development and release[edit]

Gravonaut was created using the GameSalad Creator game creation platform.[5] It features "retro-style" and 8-bit graphics.[2][6] The game was released as a mobile app game for iOS platforms, and was also released as a web browser game utilizing HTML5.[7]

Reception[edit]

By March 2011, over 8,500 games were created using GameSalad Creator; Gravonaut was one of thirty to reach the top 100 on the iTunes App Store.[8] Kotaku's Sam Winstrom called the game "frustrating, yet addictive".[7] iFanzine stated that the game "does a superb job on putting a twist on the traditional platformer".[9] Arcade Life praised its 8-bit graphics and difficult gameplay.[10]

References[edit]

  1. "Gravonaut". gravonaut.com. Nexus Game Studio. Archived from the original on June 22, 2012. Retrieved June 2, 2012. Unknown parameter |url-status= ignored (help)
  2. 2.0 2.1 Tschida, Tyler (May 27, 2012). "Today's Apps Gone Free: Compulse, Go There Square: A Stella And Sam Adventure, Superimpose, And More". AppAdvice. Retrieved June 2, 2012.
  3. "Gravonaut by Nexus Game Studio". Apple. Retrieved June 2, 2012.
  4. Lata, Mike (February 19, 2011). "Gravonaut Updated to 1.2 with "Virtual Reality" Challenge Levels". Appmodo. Archived from the original on March 5, 2016. Retrieved March 10, 2013.
  5. Davis, Justin (May 17, 2012). "Can't Code? Make a Game with GameSalad". IGN. Retrieved September 1, 2024.
  6. Ho, Joseph (January 27, 2011). "Gravonaut review". AppSafari. Retrieved September 1, 2024.
  7. 7.0 7.1 Winstrom, Sam (June 22, 2011). "You Might Enjoy This Story if You're On an HTML5 Browser". Kotaku. Retrieved September 1, 2024.
  8. Orland, Kyle (March 30, 2011). "GameSalad Gets $6.1 Million In Funding For Non-Expert Game Creation Tools". Gamasutra. Retrieved September 1, 2024.
  9. Koch, Sean (January 14, 2011). "Gravonaut Review Houston, We Have a Challenge!". iFanzine. Retrieved June 2, 2012.
  10. "Gravonaut review (iPod/iPhone)". Arcade Life. Wordpress. March 23, 2011. Retrieved June 2, 2012.


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