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Titans Mobile

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Titans Mobile
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Official logo of Titans Mobile
Developer(s)Something Big Technology Company Limited
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Platform(s)iOS, Android
Release
  • NA: August 25, 2012
Genre(s)Strategy
Mode(s)MMO
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Titans Mobile is an online war-strategy game developed by Chinese studio Something Big Technology Company Limited for the iOS and Android operating systems. It was released on August 25, 2012. In the game, players need to choose their faction from Athens, Crete, Sparta and Troy before they can recruit Greek Myth heroes from each faction and train Infantries, Cavalries, Warships and Sieges to start battles with other players. The result of battles is decided according to players’ abilities, their recruited heroes’ abilities, and the amount and level of their units. In order to level up and gain rewards, players also do quests and daily tasks. Players can also duel with each other using three of their recruited heroes.

Gameplay

At the beginning of Titans Mobile, the five ancient gods who created the world awoke to find humans had forgotten them and worshiped the gods of Olympus instead. These angry gods decided the world should suffer for such betrayal; the ground cracked, mountains collapsed and the sun stopped rising. Fear and hatred ruled mankind, and the world was deep in chaos. The gods of Olympus rose and fought back. After many battles, Zeus, the king of Olympus finally managed to seal the five ancient gods with himself. He and the five together fell into sleep forever. Zeus sealed the power of the five ancient gods in six precious gems, and the player’s purpose is to collect these six gems so that they will be the chosen one to end the chaos and become the ruler of Greece. After this introduction and tutorial, to collect the six gems, players do quests, daily tasks, battles and duels against players of different factions, and buy Legacy of Gaia in the Temple.

Quest

Ten chapters of quests require players to complete them three times. Each quest has different requirements of units, number of allies, and AP. After one chapter of quests is finished three times, one hidden quest will appear. After all chapters of quests are finished, a player can summon one god and recruit this god as their hero.

Buildings

There are four kinds of buildings: gold, food, action and defense. The more players have constructed, the more each building costs, which therefore requires players’ meticulous arrangement and strategy.

Abilities

When enough experience is accumulated through quests or wars, the player gains a level with three ability points to be assigned to improve their ATK, DEF, AP, or Power. Also, when a player completes one chapter of quests, they get 1/2/3 ability points for 1/2/3 times.

War

Battle

Players can battle with others, and the result of battles is decided according to players’ abilities, their recruited heroes’ abilities, and the amount and level of their units. Players can loot gold and food from other players if attacking successfully. Each attack consumes 1 Power, and both sides of the battle may lose health or troops. Players gain EXP if winning in either attacking or defending. During a battle, the system will automatically choose the player’s most powerful units to attack or defend. The number of the player’s allies determines the maximum number of units they can send into a battle. Each ally can add six units to a battle, however the maximum number of units the player can send does not exceed five times their own level.

Sanction

Players can sanction other players with some gold. If a player is sanctioned, they can be attacked by all the players. Whoever kills the sanctioned player gets the gold.

Duel

A player can send three of their recruited heroes to duel with another player for three rounds. If a player wins 2 out of 3 rounds, they gain 250,000 gold; if a player wins 3 out of 3 rounds, they gain 350,000 gold. The result of each round is decided according to the hero's Strength (STR): affecting the power of attack and chance of striking first in each turn, Intelligence (INT): affecting the chance of dodge, and Charisma (CHA): affecting the chance of a deadly blow.

Rank

There are six leaderboards in the Rank: Battle, Defense, Loot, Duel, Bounty Hunter, and Head price. The leaderboards refresh every day at UTC 02:00 and show the ranks of the last day (0:00 - 24:00); they refresh every Monday at UTC 02:00 and show the ranks of the last week (Monday 0:00 to Sunday 24:00). Each player that ranks in the top 20 will get a trophy accordingly.

Development

The game was available for the App Store (iOS) and Google Play on August 25, 2012.

References

External links


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