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WOWCube

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WOWCube
Developer(s)CubiOs Inc. Novato, California
Initial releaseMay 18, 2018; 6 years ago (2018-05-18)
Stable release
3.1
Repositorygithub.com/wowcube
Written inC, Pawn
Engine
    Operating systemCubiOS v0.9
    PlatformSTM32
    Size2.75″ x 2.75″ x 2.75″
    TypeTUI, Puzzle, Handheld game console
    LicenseOpen-source hardware
    Websitehttps://wowcube.com/

    Search WOWCube on Amazon.

    Illustration from the patent WO2018075714
    File:Rubik's cube - pipes.gif
    An example of a game on the surface of WOWCube (animation)

    WOWCube is an prototype electronic puzzle. The device that has 24 screens on the surface that rotate like a Rubik's Cube.[1][2][3][4] It was patented in 2017 and is an example of a tangible user interface[5] or a cubic console[6].

    History[edit]

    The first prototype based on Arduino was developed in 2017 (The concept of the puzzle was proposed by Savva Osipov in 2016). The first patent was obtained by Ilya Osipov in 2017.[7] An early prototype was presented on June 8, 2017 at a scientific conference CALL in UC Berkeley,[8] and in May 2018, a prototype of the puzzle was presented at the Maker Faire exhibition in Santa Clara, California.[9]

    Description[edit]

    WOWCube is an electronic device cube which consists of eight self-contained modules, with 24 subdisplays and rotate like elements of Rubik’s Cube. Magnetic connectors used for data exchange between the self-contained modules to make user feel like it is homogeneous device. The console combines the properties of physical gadgets, such dynamic twiddling toys (e.g., Fidget spinner), and digital gaming consoles in one unit.[1][10]

    Awards[edit]

    See also[edit]

    References[edit]

    1. 1.0 1.1 Dean Takahashi (2018-05-30). "Cubios' WowCube is a handheld game console inspired by Rubik's Cube". VentureBeat. Retrieved 2018-06-28.
    2. Александр Грек (2019-06-01). "Вау-кубик: больше, чем игрушка". Популярная Механика (in русский). Retrieved 2019-06-02.
    3. Влада Стеканова (2018-09-06). "Предприниматель, отец школьника-участника TechCrunch Disrupt 2018 Илья Осипов: "В воспитании использую принцип первобытных людей"". RBase (in русский). Retrieved 2018-09-06.
    4. Por Noelia Núñez (2018-08-02). "El joven prodigio de 13 años que ha convertido el cubo de Rubik en videoconsola". El País (in español). Retrieved 2018-08-04.
    5. Osipov, I. V.; Nikulchev, E. (2018-04-09). Review puzzles and construction sets falling under the category of augmented reality games. ITM Web Conf. 18. p. 4. Retrieved 2018-06-29.
    6. Эльдар Муртазин (2019-01-15). "CES 2019. День шестой – безумные и не очень гаджеты CES". mobile-review.com.
    7. "patent RU2644313C1: 'Electronic device with volumetric transformable display' 2017". Google Patents. Retrieved 2018-06-28.
    8. Osipov, I. V. (2017-07-08). Jozef Colpaert, ed. Transreality puzzle as an object of Augmented reality, Cubios puzzle (PDF). CALL in CONTEXT 2017. Depotnummer: D/2017/12.293/19. Berkeley, University of California: Proceedings, 2017. p. 626. ISBN 9789057285509. Retrieved 2018-06-29.
    9. WOWCUBE at Maker Faire Bay Area 2018, Zone 8 in Sequoia: Mixed Reality
    10. Josiah Motley (2018-05-31). "WOWCube is a digital, interactive gadget". KnowTechie. Retrieved 2018-07-19.
    11. Maker Faire Ribbon Winners
    12. SVOD'18 Winners
    13. "2018 World Technology Awards Winners". www.wtn.net. The World Technology Network. 2018. Retrieved 2019-04-05. Unknown parameter |url-status= ignored (help)
    14. "Patent US3655201 A: 'Pattern forming puzzle and method with pieces rotatable in groups' by Larry D. Nichols, 1970". Google Patents. Retrieved 2017-07-25.
    15. "Patent US4378117: 'Spatial logical toy' by Erno Rubik, 1974". Google Patents. Retrieved 2017-07-25.

    Links[edit]


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