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BepInEx

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BepInEx
Original author(s)Bepis and others
Initial release11 February 2018
Stable release
5.4.22.1 / 2 February 2024; 2 years ago (2024-02-02)
Preview release
6.0.0 / WIP
Repositoryhttps://github.com/BepInEx/BepInEx
Written inC#
EngineUnity
PlatformCross-platform
TypeSoftware library
LicenseGNU Lesser General Public License
Websitedocs.bepinex.dev/index.html

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BepInEx is a Mono library to patch and modify XNA and Unity games at runtime.[1] [2] [3]

Working principle

BepInEx patches games at runtime using Mono's introspection and debugging facilities.

Notable uses




This article "BepInEx" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:BepInEx. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.

  1. BepInEx/BepInEx, BepInEx, 2024-01-13, retrieved 2024-01-13
  2. "MEA now supports BepInEx and how to use it! [Baldi's Basics] [Tutorials]". GameBanana. Retrieved 2024-03-01.
  3. "Steam Community :: Guide :: How to make mods with BepInEx". steamcommunity.com. Retrieved 2024-03-01.