BepInEx
From EverybodyWiki Bios & Wiki
| Original author(s) | Bepis and others |
|---|---|
| Initial release | 11 February 2018 |
| Stable release | 5.4.22.1
/ 2 February 2024 |
| Preview release | 6.0.0
/ WIP |
| Repository | https://github.com/BepInEx/BepInEx |
| Written in | C# |
| Engine | Unity |
| Platform | Cross-platform |
| Type | Software library |
| License | GNU Lesser General Public License |
| Website | docs |
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BepInEx is a Mono library to patch and modify XNA and Unity games at runtime.[1] [2] [3]
Working principle
BepInEx patches games at runtime using Mono's introspection and debugging facilities.
Notable uses
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This article "BepInEx" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:BepInEx. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.
- ↑ BepInEx/BepInEx, BepInEx, 2024-01-13, retrieved 2024-01-13
- ↑ "MEA now supports BepInEx and how to use it! [Baldi's Basics] [Tutorials]". GameBanana. Retrieved 2024-03-01.
- ↑ "Steam Community :: Guide :: How to make mods with BepInEx". steamcommunity.com. Retrieved 2024-03-01.
