CXC Simulations
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CXC Simulations created one of the first motion simulators designed not only for sim racing, but to serve as a training tool for amateur and professional race car drivers.
History[edit]
CXC Simulations was founded in Los Angeles in 2007 by Chris Considine. As an instructor at the Bob Bondurant School of High Performance Driving, and a racer himself, Considine created his first simulator to enable his students to practice even if they were not able to travel to a race track.
Demand led him to launch CXC Simulations from his Los Angeles home before establishing the company’s headquarters in Hawthorne, California. In 2018 the company relocated to a larger facility in Hawthorne. CXC Simulations is also one of the very few sim racing companies to manufacture it’s product in-house.
Chris is the son of noted automotive journalist and actor Tim Considine.
Simulator[edit]
The Motion Pro II is a full-motion racing simulator that relies on a low-mass system and proprioception to create an accurate racing simulation. It also converts into a flight simulator.
To create as realistic a racing simulation as possible, the Motion Pro II uses a racing seat, hydraulic braking system, direct-drive wheel, seatbelt tensioners, wrap-around screens and Virtual Reality. However, unlike other sim companies, CXC manufactures and assembles virtually all of it’s hardware and software in-house.
It utilizes a variety of simulator platforms including iRacing and Assetto Corsa, as well as Microsoft Flight Simulator.
Other projects[edit]
The company has worked on numerous simulations projects for customers, including a full-size short-course truck, full-size Formula 1 replica simulators, a simulator for the autonomous racing series Roborace and a two-seat full motion simulator built on a Radical SR3. CXC Simulations has also produced simulators to assist in driver training for federal law enforcement.
Noted Drivers[edit]
Numerous professional racing drivers have used the Motion Pro II for driver training, including:
References[edit]
References[edit]
https://www.wired.com/2015/02/super-intense-racing-simulator-costs-much-new-corvette/
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