|Fire Emblem character|
|First appearance||Fire Emblem Awakening (2012)|
|Last appearance||Fire Emblem Heroes (2017)|
|Designed by||Kouhei Maeda|
Bow and arrow (Heroes)
|Family||Lissa (sister) |
Search Chrom on Amazon.
Chrom is a fictional character in the video game Fire Emblem Awakening and its related Fire Emblem franchise. Chrom is the prince of the Kingdom of Ylisse, and the descendant of the Hero King. He is the brother of Lissa and Emmeryn, and the father of Lucina. He is in charge of the vigilante force known as The Shepherds investigating Plegia's actions. He is the wielder of the legendary Falchion. Chrom has also appeared in other games in the Fire Emblem series, as well as appearances in crossover video games like Project X Zone 2, Tokyo Mirage Sessions ♯FE and Super Smash Bros. Ultimate. He is voiced by Tomokazu Sugita in Japanese, and by Matthew Mercer in English.
One of the most popular characters in the Fire Emblem franchise, Chrom has received a mostly positive reception from reviewers for his appearances in Awakening and related spin-off games, with praise focusing on his appearance and personality. His subsequent inclusion and appearance in Super Smash Bros. Ultimate was met with a mixed reception.
Chrom is noted for his white cape and signature weapon, the Falchion sword. He is described as "princely, noble, kinda dumb, really pretty", and "just a good guy" with "a bit of a temper", who has the best interests of his people at heart. Chrom's "fearsome nature in battle" is driven by his "steadfast sense of justice", which makes him a "powerful fighter, leader, and ally". Within the series, Chrom has close ties with his daughter Lucina as well as sister Lissa.
For his appearance in Super Smash Bros. Ultimate, Chrom is described as an "Echo" character who is unique. This is because his move set is not a direct copy of another character, but consists of a mixture of moves between Ike and Roy, predominantly from the latter's move set for Smash 4. He has access to a unique "Final Smash" ability called Awakening Aether which is based on his moveset in Awakening.
Concept art and sketches for most of the characters in Awakening, including Chrom, were done by character designer Yusuke Kozaki. American actor Matthew Mercer, who is the English voice actor for Chrom, auditioned for the role; he claimed that while the project's title was "secret on the audition sides", he recognized the Fire Emblem series' art and character references and was hopeful in securing the role. He described his approach to playing Chrom as maintaining a "balance between casual, cool, stoic, and occasionally playful", and that he wanted players to be able to identify with the character, and vicariously enjoy his heroics. Mercer described Chrom as intelligent and capable of making good and sensible decisions, noting that he is prepared to face any challenges he encounters in spite of his youth.
In July 2014, Super Smash Bros. series director Masahiro Sakurai explained that Chrom was not included as a playable character in Super Smash Bros. for Nintendo 3DS and Wii U because he did not possess any unique characteristics and would end up being another sword-wielder like Marth and Ike. Chrom is later included in Super Smash Bros. Ultimate as he was widely requested by both Japanese and overseas fans. 
In an interview with two members of the development team for Fire Emblem Warriors conducted by Japanese magazine Nintendo Dream, producer Yosuke Hayashi and director Hiroya Usuda revealed that Chrom was the first character created for the game, he and was used as a reference for how every other character in Warriors should be done. Usuda explained that the team wanted to improve the graphics for Heroes to a level of quality which matches the pre-rendered cinematic scenes as seen in Fire Emblem Awakening and Fire Emblem Fates; since there are existing character models for Chrom in the aforementioned games, the team could match his movements and actions during battle sequences, as well as character poses in box art and other illustrations. As Chrom is a sword-wielding Lord character, he also has a standard position action-wise, and many of the game's featured characters happened to bear swords as their weapon type. The team decided to prioritize development for Chrom, a process which was described as "hectic", and the finished character became the starting point for the team in deciding the direction and the skeletal frame of the cast of characters in Warriors. The decision on which characters who originate from Awakening to choose for inclusion in Warriors is contingent on whether they have close ties with Chrom, and the same is true for characters drawn from other games in the series with their respective protagonists.
In Fire Emblem Awakening
Chrom originates from the Nintendo and Intelligent Systems video game Fire Emblem Awakening, an entry in their long-running Fire Emblem series of video games. Chrom is the leader of his personal army where he leads his shepherds. Chrom found Lucina where she travels back in time from a world of ruins where she helps Chrom, work towards in a different future. Chrom performs Awakening a ritual that grants him Naga's power, by combining the Fire Emblem with five magical gems divided among the nations. During and after the war in Valm, the Shepherds manage to retrieve four of the gemstones. In a race against time, Chrom performs the Awakening and summons Naga. Although Chrom now has the power to stop Grima, Naga reveals that she only has enough power to put Grima to sleep for another thousand years. Naga explains that the only way to truly destroy Grima is to have him destroy himself through the Avatar, which could come at cost of the Avatar's life. Naga tells them that the Avatar will only survive if their bonds with Chrom and the Shepherds are strong enough. In the final battle, the Shepherds manage to weaken Grima. Chrom, already set against the sacrifice of the Avatar, offers to deliver the final blow to the fell dragon. Depending on the player's final choice, the game will reach one of two different endings. If the player lets Chrom deal the final blow, Grima is put back to sleep for another thousand years, though the Avatar is left with regrets. If the player stops Chrom from dealing the final blow, the Avatar will kill Grima, causing both to vanish. For the inspiration of Chrom's voice, Matthew Mercer stated that he wanted his voice to be cool and stoic, but also casual and a bit playful.
In other media
Chrom appears as a potential character to be acquired in the mobile tactical role-playing game Fire Emblem Heroes, and as one of the main characters in Fire Emblem Warriors. For Heroes‘ monthly Legendary Hero Banner in February 2020, Chrom is featured with a redesigned appearance and is armed with a bow and arrow instead of his Falchion sword, along with a different set of abilities and skills.
Chrom has appeared in several crossover video games as a representative character of the Fire Emblem franchise, including Project X Zone 2 and Tokyo Mirage Sessions #FE. A costume based on Chrom's Awakening outfit was also available as part of a cross-promotion effort in Capcom's Monster Hunter: Frontier G video game. Chrom is a playable character in 2018's Super Smash Bros. Ultimate as part of the game's core fighting cast, as an echo fighter to Roy. As part of the Dragalia Lost Fire Emblem Kindred Ties event which ran from April 30, 2020 to May 11, 2020, Chrom was featured as an addition in the summoning banner.
Promotion and merchandise
Nintendo initially released an Amiibo figure of Chrom in October 2017, and later a second figure with the character's redesigned appearance as seen in Ultimate in November 2019. Fire Emblem developers Intelligent Systems intended to release a pair of limited edition collectible keychains in September 2019, one of which which resemble a miniature replica of Chrom's signature weapon.
According to a questionnaire which focused on Awakening hosted by Japanese anime news website Dengeki Online in August 2012, Chrom was voted favorite male character with a tally of 11.2% by readers. Several of the character's lines were voted as among the game's most memorable phrases; his "Anything can change!" quote in particular received the most votes and is considered to be "iconic". In a North American Fire Emblem character popularity poll called "Choose Your Legends" leading up to the release of Heroes in February 2017, Chrom placed fourth place among the series' male characters. The character has inspired cosplay activities, as well as a number of works driven by fan labor, such as a mousepad depicting Chrom in a provocative and suggestive pose, and a fan mod of Super Smash Bros. Brawl created in response to Chrom's exclusion from Super Smash Bros. for Nintendo 3DS and Wii U, which replaces Marth's character model with assets for the character. Swordsmith Tony Swatton, who maintains an ongoing YouTube channel called Man at Arms, uploaded a video to his channel in December 2013 where he recreated Chrom's Falchion sword, which he noted to be the result of numerous requests from fans. The video received substantial attention from video game journalists.
— Heather Alexandra, "Getting Into Fire Emblem Games After Playing Heroes".
Chrom has received a mostly positive reception for his appearance and characterization in Awakening. GamesRadar said that Chrom "looks and feels like a main protagonist" and is a "perfect complement" to the player's avatar character; Chrom is also noted as instrumental in the successful recruitment of several other characters due to his persuasive nature. Nadia Oxford from USGamer described the first face to face meeting between Chrom and a time-traveling Lucina as "a heart-wrenching bit of video game cinema". Heather Alexandra from Kotaku found Awakening's narrative to be "magical and inspiring"; she argued that while it is tempting to view the story of Chrom and Lucina in a reductive way and dismiss their "faith filled, positive philosophies" as "childish", "foolish naïveté", the straightforward tale of their defeat of the fell dragon is thematically important from a moral perspective. Kirk Hamilton, also from Kotaku, praised the ending sequence of Awakening as one of the most "cathartic conclusions" he has experienced in video games, emphasizing the heartfelt interactions between Chrom and several other characters from the game's cast in particular. Hamilton also found the depiction of romantic content in Awakening to be "adorable", and highlighted an intimate conversation between Chrom and comrade Sumia as an example. Polygon staff ranked him as one of their "69 biggest crushes of the last decade" and described him to be very appealing, physically and emotionally. Commenting on the ongoing standings of "Choose Your Legends", Mike Fahey also from Kotaku was of the view that Chrom and Lucina should have topped the poll instead of the eventual winners, Ike and Lyn.
On the other hand, Steven Hansen from Destructoid expressed a dislike for the character as a romance option, and emphasized that he "isn't worth marrying". Hansen also criticized Chrom's inclusion as a DLC character for Fates in 2015, calling him a "stalwart bore" while expressing a preference for some of the series' lesser known characters. Darrin Perez from Levelskip was indifferent towards the character: he noted that Chrom is not "spectacular" like Ike or as charismatic as Marth, but he could "pull his weight" compared to most other Lord characters in the franchise and as such his mandatory deployment is not an issue. He commented that Chrom's unbreakable Falchion presents a gameplay advantage in higher difficulties where weapon durability is a pivotal factor with regards to resource management, and that he has access to a potent ability called Aether once promoted to a Great Lord.
In her review of Fire Emblem Warriors, Meghan Sullivan from IGN praised the references which are incorporated into interactions between characters who originated from the same game, such as Chrom's reunion with Robin, the player's avatar from Awakening. Mike Sounders from Destructoid observed that Chrom's importance to Warriors is comparable to Link's role in Hyrule Warriors. Chris Moyse, also from Destructoid, was surprised that Chrom's Legendary Hero incarnation in Heroes is presented as an archer instead of a swordsman and without his signature Falchion sword.
Chrom has also received coverage for his appearances in media outside of the Fire Emblem series, most notably the Super Smash Bros. series. Jason Schreier commented in a post published by Kotaku in July 2014 that while Chrom did appear in a promotional trailer for Super Smash Bros. for Nintendo 3DS and Wii U, "sadly, he appears to be an assist trophy or Final Smash for Robin, not a playable character". Cody Perez from VGR.com questioned the rationale behind Lucina's inclusion in the Smash series being prioritized over Chrom, and argued that he played a more prominent role within the narrative of Awakening. According to ZeRo, a seasoned Super Smash Bros. player and top streamer for Super Smash Bros. Ultimate in December 2018, following the 1.20 Smash patch Chrom improved from being one of the worst characters in the game to second-best in a tier list he proposed, which presented the first comprehensive and analytical ranking for playable characters in Ultimate. Jacob Creswell from CBR noted that Chrom is "another fan favorite addition" along with other Fire Emblem characters, and that fans were hyped for his inclusion in Ultimate as he was the only Awakening protagonist to not be playable in its prequel. While the decision to include Chrom in Ultimate is attributed by Sakurai to recurring demand from the series' fanbase, Cecilia D'Anastasio from Kotaku complained that he is too similar to other sword-wielding Fire Emblem characters who have already appeared in the Super Smash Bros. series, and that the character "is the straw that broke the camel’s back", a metaphor she used to describe her exasperation at the perceived overrepresentation of Fire Emblem characters and alleged that the series is being turned into a "Fire Emblem fan game". In an edition of Weekly Famitsu published in the first week of February 2020, Sakurai admitted that there are too many Fire Emblem characters in Ultimate, and in particular too many swordsmen types.
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|url=value (help). Levelskip. Retrieved November 13, 2020.
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