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Claude Comair

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Claude Comair
Photo of Claude Comair Claude Comair.jpg
Claude Comair, February 2017
BornTannourine, Lebanon
🎓 Alma mater
💼 Occupation
📆 Years active  1984–present
Title
🏅 AwardsOrder "National Order of the Cedar" وسام الأرز الوطني
Commander of National Order of the Cedar

Claude Comair is the founder of DigiPen Institute of Technology and co-founder of the Nintendo Software Technology Corporation. While at Nintendo Software Technology, a subsidiary of Nintendo Co. Ltd. of Kyoto, Comair held the title of Chairman and CTO, and later, Chairman of the Board. Comair continues to be the President and CEO of DigiPen Institute of Technology to the present day.

Career[edit]

Comair founded DigiPen Institute of Technology in 1988. Comair served as one of the founders of Nintendo Software Technology in 1996. At Nintendo Software Technology, Comair held the title of Chairman and CTO, and later, Chairman of the Board.[1] At Nintendo, Comair additionally worked on games for Digital Eclipse Software, Inc., Intelligent Systems Co., Ltd. and Namco, and went on to releasing 12 video game titles and receiving 25 patents.[2][3] At DigiPen Institute of Technology's Research & Development arm, Comair lead the development of an Artificial Intelligence system regarding human behavioral modeling and simulation, titled B-HIVE, for The Boeing Company and their Phantom Works division. B-HIVE and its associated patents were commended as Boeing's "Supplier Technology of the Year" in 2008.[4]

Comair remains the CEO and President of DigiPen Institute of Technology to this day. Comair has established the university in 3 locations- Redmond, Singapore, and Bilbao, Spain, with over 2000 undergraduate and postgraduate students.[5][6][7]

Education and early life[edit]

Comair attended medical school in Lyon, France, but he returned to Lebanon out of worry for his home country's condition at the time (Lebanese Civil War, 1975-90). In Lebanon, Comair studied and received a degree of Engineering and Architecture at Université Saint-Esprit de Kaslik. While in Lebanon, Comair was offered to establish a computer based research group for the Japanese government in Osaka, Japan. In Osaka, he went on to receiving a Masters Degree in Environmental Engineering from Osaka University's Faculty of Engineering. Comair went on to becoming a faculty member at Osaka University in 1983.[8]

Comair was born and raised in the hamlet of Tannourine, located in the Batroun District of Lebanon.[9] Comair lived in Lebanon during a significant period of the 15 year conflict of the Lebanese Civil War, where approximately 15% of the country's population was either killed, permanently injured, or permanently displaced.[10] Comair sustained a stab wound to his left eye as a young man, rendering him permanently blind in that eye. This injury resulted in Comair's loss of visual depth perception, which he claims inspired his future work in 3D computer graphics.[citation needed]

Personal life[edit]

Claude Comair and his wife, Nissrine Comair, reside in Bellevue, Washington, a neighboring city to Redmond where DigiPen Institute of Technology and Nintendo Software Technology are headquartered. Comair has three children, Christopher, Alexander, and Lea Comair. Comair moved to the United States in 1998 from Vancouver, British Columbia, Canada, but continues to be a non-resident citizen of Canada.

Comair is fluent in 5 languages- English, Arabic, French, Japanese, and Spanish. Comair's native tongues are Arabic and French. Comair became fluent in Japanese when he moved to Osaka, Japan, where he also became fluent in English. Comair later became fluent in Spanish while establishing DigiPen Institute of Technology in Spain. Comair is an enthusiast of bicycle manufacturing, RC airplanes, and ceramics. Comair is a member of the Marymoor R/C Club (AMA Chapter #1610) and has personally designed and manufactured a number of RC airplanes. In 2004, Comair manufactured a bicycle of which he gave to all faculty and staff members at DigiPen Institute of Technology.

Patents[edit]

Comair is credited for 29 US patents. Of these, Nintendo or Nintendo Software Technology are the assignees of 25, The Boeing Company is the assignee of 1, and DigiPen Institute of Technology is the assignee of 3.[11]

Assignee Title Patent no.
Boeing Human behavioral modeling and simulation framework 7844424
Nintendo Game object control using pointing inputs to rotate a displayed virtual object control device 9533223
Nintendo Portable electronic device having mobile communication capability 9457266
Nintendo System and method for using indirect texturing to efficiently simulate and image surface coatings and other effects 9342918
Nintendo Game object control using pointing inputs to rotate a displayed virtual object control device (#2) 9101827
Nintendo System and method for using indirect texturing to efficiently simulate and image surface coatings and other effects (#2) 8972230
Nintendo Portable device having mobile communication capability 8961320
Nintendo Game object control using pointing inputs to rotate a displayed virtual object control device (#3) 8540573
Nintendo Game machine having wireless communication capability 8469817
Nintendo Communication system and method using pictorial characters 8317617
Nintendo Driving game steering wheel simulation method and apparatus 8202163
Nintendo Driving game steering wheel simulation method and apparatus (#2) 7625287
Nintendo System and method for efficiently simulating and imaging realistic water surface and other effects 7539606
Nintendo Parameterized interactive control of multiple wave table sound generation for video games and other applications 7330769
Nintendo Game machine having wireless communication capability (#2) 7275994
Nintendo Communication system and method using pictorial characters (#2) 7052396
Nintendo Method and apparatus for displaying higher color resolution on a hand-held LCD device 7050064
Nintendo Texture morphing process provided by the preferred embodiment of the present invention 6906732
Nintendo Method and apparatus for interactive real time music composition 6822153
Nintendo Portable game machine 6716103
Nintendo Method and apparatus for inserting external transformations into computer animations 6628286
Nintendo 3D transformation matrix compression and decompression 6591019
Nintendo Object modeling for computer simulation and animation 6563503
Nintendo Data compression/decompression based on pattern and symbol run length encoding for use in a portable handheld video game system 6416410
Nintendo Method and apparatus for displaying higher color resolution on a hand-held LCD device (#2) 6373462
Nintendo Method and apparatus for displaying higher color resolution on a hand-held LCD device (#3) 6369827
DigiPen Bicycle trainer 7520842
DigiPen Recumbent bicycle frame D522411
DigiPen Bicycle frame D524698

Comair is credited on 26 US pending patent applications. Of these, Nintendo or Nintendo Software Technology are the registered applicants of 25, The Boeing Company is the registered applicant of 2, and DigiPen Institute of Technology is the registered applicant of 1.[12]

Applicant Title Publication no.
Boeing Human transparency paradigm 20080301631
Boeing Human behavioral modeling and simulation framework 20080294399
Nintendo Game object control using pointing inputs to rotate a displayed virtual object control device 20150306506
Nintendo System and method for using indirect texturing to efficiently simulate and image surface coatings and other effects 20150109291
Nintendo Portable electronic device having mobile communication capability 20140248957
Nintendo Portable electronic device having mobile communication capability (#2) 20140228116
Nintendo Game object control using pointing inputs to rotate a displayed virtual object control device (#2) 20140004946
Nintendo Portable device having mobile communication capability 20130281205
Nintendo Driving game steering wheel simulation method and apparatus 20120231861
Nintendo Driving game steering wheel simulation method and apparatus (#2) 20100048271
Nintendo System and method for efficiently simulating and imaging realistic water surface and other effects 20090066692
Nintendo Game machine having wireless communication capability 20080119274
Nintendo Driving game steering wheel simulation method and apparatus (#3) 20070077541
Nintendo Communication system and method using pictorial characters 20060040737
Nintendo Game machine having wireless communication capability (#2) 20040176170
Nintendo Method and apparatus for displaying higher color resolution on a hand-held LCD device 20030189576
Nintendo System and method for efficiently simulating and imaging realistic water surface and other effects (#2) 20030090484
Nintendo Communication system and method using pictorial characters (#2) 20030045355
Nintendo Parameterized interactive control of multiple wave table sound generation for video games and other applications 20030045956
Nintendo Method and apparatus for interactive real time music composition 20030037664
DigiPen Bicycle trainer 20070099768

Game credits[edit]

References[edit]

External links[edit]


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