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DeSmuME

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DeSmuME
Developer(s)YopYop156
Preview release
0.9.11 / (April 15, 2015)
Written inC++
Engine
    Operating systemGNU/Linux, Mac OS X, Windows, Xbox 360
    LicenseGPL
    Websitehttp://desmume.org

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    DeSmuME is a Nintendo DS emulator for Microsoft Windows, Mac OS, Linux and Amiga OS . It supports most Nintendo DS ROMs, both homebrew and commercial. It is, together with No $ GBA , one of the most used and valued NDS emulators. Its name is derived from emu (short for emulator ), DS and ME .

    History[edit]

    The first version of DeSmuME was French , later users translated DeSmuME into English . The original developer had stopped at version 0.3.3 due to a change in the French legislation for emulators. The amendment to the law turned out to be a April 1st joke , but the developer stopped anyway. After this he had made the DeSmuME code public

    Features[edit]

    DeSmuME supports save state [1] (ability to save the game at any time), the possibility to change the screen size and filters to improve the image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also offers a built-in movie recorder. You can take a screenshot, add a game to the GBA slot, and pause or resume the game at any point. It is also possible to play the game at an increased speed.

    DeSmuME X432R[edit]

    DeSmuME X432R is a fork of DeSmuME, which supports higher render resolutions than the original console.[2]

    System Requirements[edit]

    There are no minimum requirements but to run the games correctly you need:

    • CPU: 2 GHz
    • RAM: 1 GB
    • HDD: 5 MB for program files + 8 to 512 MB for each file with extension .NDS
    • OS: Windows XP, OSX 10.5.8, Linux with Kernel 2.6

    Weblinks[edit]

    References[edit]

    1. Savestate in desmume Wiki
    2. DeSmuME X432R compared to regular version

    DeSmuME(emulator)[edit]


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