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Dead Souls Mudlib

From EverybodyWiki Bios & Wiki


Dead Souls is a MUD library (mudlib), a software infrastructure for creating a text-based virtual world. It is classed in the following versions:

  • Dead Souls 1.1 was the final release by its original head developer, George Reese. Dead Souls 1.1 was, in most respects, the last released version of the Nightmare Mudlib, as the chief differences between the two libraries were that Dead Souls lacked documentation and the game driver to run it.
  • Dead Souls 1.2 through Dead Souls 2.x are the result of the effort to revive and re-release Dead Souls in a form usable and useful to the MUD community.

Version differences

The difference between versions 1.1 and 2.x is dramatic, in that, as released, 1.1 was exceptionally difficult to implement without a great deal of MudOS, LPC, and Nightmare-specific experience. The 2.x versions are marked by their user-friendliness, ease of use and implementation, and new, simple systems for world creation. The attempt to widen the usability and appeal of Dead Souls is seen in its introduction of a version designed for Microsoft Windows.

Dead Souls 2 experienced a surge in popularity in 2006 and, as of October 2006, it was the mudlib with the most entries on *yatmim*, an intermud-3 router.

In September 2006, a Dead Souls support forum opened on LPMuds.net, providing users with a central location to seek advice and news on the mudlib and its development.

External links



This article "Dead Souls Mudlib" is from Wikipedia. The list of its authors can be seen in its historical. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.