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GL-117

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GL-117
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GL-117
Developer(s)Thomas Drexl, Jean-Marc Le Peuvedic, Eugene Andreeschev, Eric Cheung
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Platform(s)GNU/Linux, macOS, Windows
Release2004
Genre(s)Combat flight simulator
Mode(s)Single-player
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GL-117 is a flight simulation and combat video game developed as free software.

[1] It was written between 2002 and 2004 in the C++ programming language and was optimized for Nvidia graphics cards. Two years later, due to changes introduced in graphics programming, the graphics engine code had to be rewritten. Its creator abandoned the project upon leaving university, but it was taken up by other developers. Due to its free software nature, the project invites anyone to participate and contribute to it on a voluntary basis. It is available in binary format and source code for the GNU/Linux, macOS, and Windows platforms.

Presentation

It features five predefined levels and a range of view distances. It can be controlled via joystick, mouse, and keyboard. It incorporates music and sound effects. It allows the player to select different combat aircraft, as well as weapons and missions. It makes use of the OpenGL, GLU, GLUT, and SDL libraries. A 3D graphics accelerator with at least 128 MB of RAM is recommended to run it.

References

  1. ↑ Thomas Drexl (2000). "GL-117". Retrieved October 20, 2010.



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