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GripHeavyIndustries

From EverybodyWiki Bios & Wiki

GripHeavyIndustries, better known as Grip Entertainment, was founded in July 2007 by Paul Kruszewski. Aaron Davey joined the company as co-founder in September 2007. Grip created complex AI characters for a range of game developers, such as EA, Disney, and BioWare.[1][2] Notable titles include Army of Two: The 40th Day and Deus Ex: Human Revolution.[3]

In 2011, the company experienced controversy after gamers expressed their dissatisfaction with the boss fights at the end of Deus Ex: Human Revolution. Eidos Montreal, the game's creator, had outsourced the development of the boss fights to Grip due to time constraints and the complex nature of the open-ended gameplay.[4] Players felt that the fights were inflexible when compared to the rest of the game, causing a stir in the industry.[5][6]

In November 2011, Autodesk, a multinational software company, acquired Grip Entertainment.

References

  1. "KEY RELEASE: Grip Digital Extras and Character Control System". Retrieved 2017-10-12.
  2. Berkow, Jameson (November 7, 2011). "Autodesk Acquires Montreal's Grip Entertainment". Financial Post. Retrieved October 12, 2017.
  3. "Paul Kruszewski Video Game Credits and Biography - MobyGames". MobyGames. Retrieved 2017-10-12.
  4. "Eidos: 'Deus Ex bosses were our fault' | bit-tech.net". Retrieved 2017-10-12.
  5. Hamilton, Kirk. "Those Horribad Deus Ex: Human Revolution Boss Battles Were Outsourced". Kotaku. Retrieved 2017-10-12.
  6. "Eidos: 'Deus Ex bosses were our fault' | bit-tech.net". Retrieved 2017-10-12.


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