LITIengine
File:LITIEngine Logo Trans.png | |
File:LITIengine-compilation.jpg | |
Original author(s) | Steffen Wilke, Matthias Wilke |
---|---|
Developer(s) | gurkenlabs |
Initial release | 12 April 2017[1] | .
Stable release | 0.4.15
/ 4 January 2019[2] |
Repository | github |
Written in | Java |
Engine | |
Operating system | Windows, Linux, MacOS |
Platform | Java platform |
Available in | English |
License | MIT License |
Website | https://litiengine.com |
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The LITIengine is a free and open source 2D Java game library[3] created by brothers Matthias and Steffen Wilke.[4] It natively supports the operating systems Windows, Linux and MacOS due to its Java nature.[5] LITIengine omits the use of graphics APIs such as OpenGL or Vulkan and instead provides a 2D Rendering Engine entirely based on Java AWT.[6], rendering on a Canvas component[7]
References[edit]
- ↑ "First Alpha Release v0.4-alpha". GitHub. 2017-04-12. Retrieved 2019-01-30.
- ↑ Wilke, Matthias (2019-01-04). "Changelog LITIengine v0.4.15-alpha". LITIengine Blog. Retrieved 2019-01-30.
- ↑ "LITIengine Open Source Project". Open Hub. Retrieved 2019-01-31.
- ↑ "LITIengine - The Pure 2D Java Game Engine". Official LITIengine Website. Retrieved 2019-01-30.
- ↑ "LITIengine - Overview and Game Engine Features". Official LITIengine Website. Retrieved 2019-01-30.
- ↑ "LITIengine Documentation - Introduction Chapter". LITIengine Documentation. Retrieved 2019-01-30.
- ↑ "LITIengine Documentation - 2D Graphics Chapter". LITIengine Documentation. Retrieved 2019-01-30.
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- Software
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- Free software programmed in Java (programming language)
- Java APIs
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- Video game development software
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