List of Rise of the Robots characters
Each characters features robot fighters from the Rise of the Robots fighting game series. The series is set in the year the 2040s, in the land of Metropolis 4. An extremely large company called Electrocorp has a large amount of control over the world thanks to their technological breakthroughs in the fields of science and medicine, they have amassed a fortune greater than that of any other company or country, and have power over all the energy distribution across the planet. The first Rise of the Robots game introduces ECO35-2 (Also known as Cyborg and Coton), a playable character in the single-player campaign, as he attempts to stop the Supervisor who takes over Electrocorp's facilities in Metropolis 4.
In Rise 2: Resurrection, Coton is defeated by the Supervisor, and assimilated into her being, granting her even greater intelligence, and the ability to upgrade all of her existing robot guards (this explained how the robots from the previous game were all improved in Rise 2). It features eighteen playable characters in total, some available from the start and others are twelve hidden characters. All seven robots from the previous game (which become playable), Twenty-three new robots were added, each being upgraded with new moves and abilities. The game also introduced a palette-swap mechanic, where the player could essentially change the colour of any robot, with up to 256 available colours.
Character overview[edit]
Appearances in the fighting games in the series:
Character | RotR | R2R |
---|---|---|
Anil-8 | No | Yes2 |
Ard One | No | Yes2 |
Assault | No | Yes2 |
Bunneyrabbit | No | Yes23 |
Chromax | No | Yes |
Cyborg | Yes | Yes |
Deadlift | No | Yes |
Detain | No | Yes |
Griller | No | Yes |
Insane | No | Yes |
Loader | Yes1 | Yes |
Lockjaw | No | Yes |
Mayhem | No | Yes2 |
Naden | No | Yes2 |
NecroBorg | No | Yes |
Prime 8 | Yes1 | Yes |
Rack | No | Yes2 |
Rook | Yes1 | Yes |
Salvo | No | Yes |
Sane | No | Yes2 |
Sheepman | No | Yes23 |
Steppenwolf | No | Yes |
Suikwan | No | Yes |
Supervisor | Yes1 | Yes2 |
Surpressor | No | Yes2 |
V1-Hyper | No | Yes |
Vandal | No | Yes |
Vitriol | No | Yes2 |
War | Yes1 | Yes |
Notes[edit]
- Non-playable character
- Hidden character
- Exclusive on Rise 2: Resurrection The Directors Cut
Introduced in Rise of the Robots[edit]
Crusher[edit]
The Crusher is the non-playable character, a third enemy encountered in the game. The Crusher droid was designed as a robot killer, programmed to immobilize and destroy dangerously-malfunctioning production droids. It is notable for its green, insect-like appearance and large metallic pincers.
In Rise 2: Resurrection, Crusher became playable. Crusher is an insect-like robot with large pincers to crush metal and now wields acid. Also a Supervisor-modified version name Vandal, with a reduced size but improved mobility and circular saws instead of pincers.
Cyborg[edit]
Cyborg is the main protagonist of the plot and player character of the single-player mission mode, Cyborg is also known as ECO35-2 or "Coton". He is a cyborg depicted as an athletic, bipedal humanoid surrounded by battle armour plating of a deep blue colour. Cyborg uses only his bare fists to face off against his enemies, yet is bulky and powerful. There are many differences between Cyborg and the other robots of the facility. Cyborg was the result of an extremely advanced project to successfully fuse organic and inorganic components. Although he feels pain, he still has a hardy resolve and is capable of taking much punishment. There are no microchips or electrical currents in his body; he has organic wiring and a human nervous system, which is why the EGO virus was unable to affect him. His organic components were cloned from the late CEO of Electrocorp who raised him and who Cyborg thought of as a father.
In Rise 2: Resurrection, Cyborg was defeat and absorb by the Supervisor, destroying his body and copying his brain patterns to the rest of her robots. For a time, it is feared that Coton is lost for good, with the scientists who deployed him eventually resorting to unleashing the virus from the original game.
Gambitmag ranked ECO35-2 nineteenth in their 2017 selection of the series' Tenth worst fighting game characters. "ECO 35-2 from Rise Of The Robots isn't a terrible character in the grand scheme of things." [1] WatchMojo ranked ECO35-2 second in their 2017 selection on Top 10 Worst Fighting Game Characters [2]
Loader[edit]
The Loader is the non-playable character, a first enemy encountered in the game, and as such is the weakest and least intelligent enemy in the game and thus the easiest to defeat. Its attacks are nonetheless strong. Before being infected with the EGO virus the Loader was a simple and durable worker droid, who like the rest of the Loader droids was employed in large quantities to lift and transport parts and equipment around the factory. Having qualities of a forklift truck, the primary weapons of the Loader are its two large fork-arms and most of its moves are stab related. Due to the nature of its function, the Loader has a powerful thrust with its fork arms.
In Rise 2: Resurrection, Loader became playable. Loader is updated to use its powerful arms to a better extent and wields guns. Also a military-class version of Loader name Lockjaw with weaponry explosives and missiles.
Prime 8[edit]
The Builder is the non-playable character, a second enemy encountered in the game. The gorilla-like Builder droid was developed as the natural successor of the Loader type. It is a much stronger and more versatile robot, designed to perform heavy assembly tasks. Although weak on its legs, the Builder droid is more than up to combat situations with its huge and powerful arms.
In Rise 2: Resurrection, it is renamed Prime-8, who became playable, the gorilla-like builder robot, who uses its huge arms, strong build, shield, and deadly strength, but is slow. Also a military-class version name Griller, who is smaller, faster, and uses flamethrowers.
Rook[edit]
Sentry is the non-playable character, a fifth and penultimate enemy encountered in the game, guarding the Supervisor. Another combat-specific droid, the bright red Sentry stands an intimidating 3.5 meters tall and represents the next generation in security droids. Although large, it is made of lightweight metal, the colour is red, and equipped with a jet pack for fast manoeuvres.
In Rise 2: Resurrection, it is renamed Rook, who became playable, tall sentry droid can now use its jetpack to improve its agility through the stage and fire plasma bolts. Also, a smaller version of Rook named Assault, which the colour is yellow.
Supervisor[edit]
Supervisor is a main antagonist of the story, the Supervisor is a complete departure from conventional robotics, a gynoid nanomorph with a hive mind representing the dawn of a new era in metallurgy, artificial intelligence, and robotic engineering. Due to the corruption of the EGO virus, she now controls all other machines in Metropolis 4. The Supervisor was the first droid designed to replace humans in management rather than production positions, made self-aware, and each individual nanobot gave a neural learning CPU, giving it the ability to adapt and think on its own. The Supervisor relies on electrical flux physics and the liquid properties of polymetamorphic titanium alloy. By adjusting the flow of the electrical charge, this alloy can reshape and mould itself into any form.
What is known as Supervisor is actually a hive mind composed of trillions of nanobots, which all act as a single collective consciousness. The Supervisor was created to control all automatized operations within the main building of Electrocorp, being capable of acquiring data at an unprecedented rate. As a safe measure, it has no connection with the outside world.
One day, a powerful virus known as EGO infects the Supervisor, which acquires sentience and takes on a female persona. The Supervisor immediately takes control over the entire Electrocorp building, spreading the virus and infecting all robots within the building, which start attacking all human workers, eventually killing Electrocorp's CEO. The government seals of the building in order to prevent the robots from escaping and infecting the rest of the world, and since invading the place was out of the question they send the ECO35-2 "Cyborg" to destroy the Supervisor. Cyborg was the only robot not infected, due to it being created by a human's brain, cloned from the CEO itself.
In Rise 2: Resurrection, Cyborg fights through the infected robots and destroys them, finally confronting the Supervisor. However, the Supervisor defeats Cyborg and starts assimilating it, using it's thought patterns to improve herself and all other robots. Electrocorp's scientists, fearing that Cyborg could have been defeated, create a counter-virus, which is spread within the building, causing the robots to break free from Supervisor's control and start attacking each other. Cyborg takes advantage of the situation and uploads its own consciousness to another robot, preparing to take on the Supervisor again and escape the building.
War[edit]
Military is the non-playable character, a fourth enemy encountered in the game. As its name suggests, the Military droid, also dubbed "Exterminator", is specifically designed for warfare purposes. In appearance, it very much resembles a skeletal form of the ECO35-2 himself, albeit with the addition of razor-sharp metal claws.
In Rise 2: Resurrection, it is renamed War, who became playable, the low-grade, high-number military-class robot of Electrocorp. It trades high agility for low power, with guns as the projectile weapon. Also a flame-wielding Supervisor-modified version of War named Salvo who is a plain green colour.
Introduced in Rise 2: Resurrection[edit]
Anil-8[edit]
Anil-8 is an ant-like clone version of NecroBorg. It has large armour, extended arms and 6 limbs. Anil-8 appears as a hidden character.
Ard One[edit]
Ard One is a tank-like version of Loader and Lockjaw. Similar with the previous version, It can defend itself with powerful arms to a better extent and wields guns and rockets and wears back spiked armour. Ard One appears as a hidden character.
Assault[edit]
Assault is a smaller version of Rook, which the colour is yellow and has more armour. It has most of Rook's moves, but all of them do massive damage. Assault appears as a hidden character.
Bunneyrabbit[edit]
Bunneyrabbit is a robot with some elements taken from Chromax. To fight with Bunnyrabbit, you need to win a clear victory over the robot Chromax, and then execute him.
It is exclusive as hidden characters on Rise 2: Resurrection The Directors Cut along with Sheepman.
Chromax[edit]
Chromax is a robot that floats a few centimetres above the ground. It is a humanoid robot and can detach its head to hit its opponent.
Deadlift[edit]
Deadlift is an all-new robot that has all-around, humanoid fighters, with fireballs, same version as Detain.
Detain[edit]
Detain is an all-new robot that has all-around, humanoid fighters, with a laser beam, same version as Deadlift.
Griller[edit]
Griller is a military-class version of Prime 8, which has smaller, faster, and uses flamethrowers.
Insane[edit]
Insane is a robot who uses two baseball bats and has either alien or reptilian style of construction.
Lockjaw[edit]
Lockjaw is the military-class version of Loader with weaponry explosives and missiles.
Mayhem[edit]
Mayhem is a huge robot and unbalanced brown robot with extremely powerful moves and a funky stage on top of a huge electric guitar. It has a dual axe and spiked armour. Mayhem appears as a hidden boss character.
Naden[edit]
Naden is a clone version of V1-Hyper, which the additional colour is yellow. It shares its form with the original Supervisor's feminine figure, with the addition of a whip-like ponytail and armour. Like V1-Hyper, Naden is unable to change shape. Naden appears as a hidden character. Naden have special requirements to be fulfilled to battle against them in one-player mode; the player must get a double flawless victory and then use an Execution (death move) against V1-Hyper respectively.
NecroBorg[edit]
NecroBorg is the military-class version of the Cyborg with a different colour scheme, armour, a weaponry backpack, and wields lightning. Also, a clone version of NecroBorg named, Anil-8.
Rack[edit]
Rack is a clone version of Deadlift. It has all-around, humanoid fighters, with the different colours effect which has heat map filters. Rack appears as a hidden character. Rack have special requirements to be fulfilled to battle against them in one-player mode; the player must get a double flawless victory and then use an Execution (death move) against Deadlift respectively.
Salvo[edit]
Salvo is a Supervisor-modified version of War with flame-wielding, the plain colour is green. It trades high agility for low power, with guns as the projectile weapon.
Sane[edit]
Sane is a glowing blue, super version of Rook and Assault. It has same of Rook's and Assault's moves, but all of them do massive damage. Sane appears as a hidden character.
Sheepman[edit]
Sheepman is a robot with some elements taken from Steppenwolf. To fight with Sheepman, you need to win a clear victory over the robot Insane, and then execute him.
It is exclusive as hidden characters on Rise 2: Resurrection The Directors Cut along with Bunneyrabbit.
Steppenwolf[edit]
Steppenwolf is a robot likened to a tank, with heavy armour and gun-wielding, features a trap that fires bullets. Also, a clone version of Steppenwolf named Vitriol with some elements taken from Deadlift.
Suikwan[edit]
Suikwan is a heavy robot with powerful weapons. Suikwan looks like a samurai, complete with kabuto and great katana. Also, a clone version of Suikwan named, Suppressor.
Surpressor[edit]
Surpressor is a heavy robot with powerful weapons and clone version of Suikwan. Like Suikwan, Suppressor looks like a samurai, complete with kabuto, great katana and also features a different colour style. Suppressor appears as a hidden character.
V1-Hyper[edit]
V1-Hyper is a robot shares its form with the original Supervisor's feminine figure, with the addition of a whip-like ponytail. Unlike the Supervisor, V1-Hyper is unable to change shape. Also, a clone version of V1-Hyper named Naden, which the colour is yellow.
Vandal[edit]
Vandal is a Supervisor-modified version of Crusher, with a reduced size but improved mobility and circular saws instead of pincers.
Vitriol[edit]
Vitriol is a clone version of Steppenwolf with some elements taken from Deadlift. Vitriol is likened to a tank, with heavy armour and guns and the colour is white. Vitriol appears as a hidden character.
References[edit]
- ↑ "10 OF THE WORST FIGHTING GAME CHARACTERS". Gambit Magazine. January 17, 2017. Retrieved January 18, 2017.
- ↑ "WatchMojo List Their Top 10 Worst Fighting Game Characters". WatchMojo. January 8, 2017. Retrieved January 18, 2017.
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