Sony Imagesoft Inc.
| File:Sony Imagesoft logo.png | |
Formerly | CSG Imagesoft (1989–1991) |
|---|---|
| Subsidiary | |
| ISIN | 🆔 |
| Industry | Video games |
| Fate | Folded into Sony Computer Entertainment |
| Successors | Sony Computer Entertainment 989 Studios |
| Founded 📆 | January 1989[citation needed] |
| Founder 👔 | |
| Defunct | July 1995 |
| Headquarters 🏙️ | Los Angeles, California |
Area served 🗺️ | |
| Members | |
Number of employees | |
| Parent | CBS/Sony Group (1989–1991) Sony Electronic Publishing (1991–1995) |
| 🌐 Website | [Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). ] |
| 📇 Address | |
| 📞 telephone | |
Sony Imagesoft Inc. was an American video game publisher that operated from 1989 to 1995 and was located in California. It was established in January 1989 in Los Angeles, California, as a subsidiary of the Japan-based CBS/Sony Group (CSG) and initially named CSG Imagesoft Inc.[1] Their focus at the beginning was on marketing games exclusively for Nintendo consoles, and the company's initial of slate was derived from Japanese-originated titles, mostly titles from Epic/Sony Records.[2][3]
Its involvement in producing most video game adaptions of various movies at the time led to the company's poor reputation.[4] According to then Sony Imagesoft President Kelly Flock, he noted the involvement of nongaming executives in the decision making process.[4]
History
The company's trademark was first registered on October 17, 1989.[5]
The first release was Super Dodge Ball in summer 1989.[2] UK-developed games such as Solstice and Dragon's Lair followed in 1990. Both were also published in Japan through Epic/Sony Records.
In 1991, the company was reorganized, so Sony launched Sony Electronic Publishing, to capitalize on the acquisition of Columbia Pictures two years prior in an effort for new multimedia,[6] and CSG Imagesoft itself was renamed to Sony Imagesoft.[7]
Sega partnership
On May 20, 1992, Sega of America and Sony Electronic Publishing announced a partnership to create content for Sega's consoles under the direction of Imagesoft.[8] Besides Sega's cartridge-based Genesis and Game Gear consoles the partnership targeted the upcoming Sega CD peripheral.[9]
Among the first titles released for Sega's consoles after the announcement are Sewer Shark and Hook. Sewer Shark, initially released exclusively to Sega CD, is a rail-shooter that years earlier had been shelved as part of the ill-fated Control-Vision platform. The Hook video games are tie-ins to the Spielberg feature film Hook that premiered in December 1991 and was produced by Sony-owned TriStar Pictures. Ports of the video game for Sega platforms are based on the Super NES game published earlier by Imagesoft. The Sega CD version was enhanced with better cut scenes with voice actors and digital stills and featured music from the film soundtrack.[10]
1993 expansion and development division
In 1993, the company acquired successful British game publisher/developer Psygnosis, and ran as an autonomous video game publishing label, with Sony handling distribution of its titles.[11][12] The acquisition cost Sony £20 million.[13]
In late 1993, the company entered into its own in-house development division in the San Diego area, hiring away staff members from Park Place Productions. The company begin developing games internally, such as the ESPN game series.[14][15]
1995 changes
In March 1995, Sony Imagesoft announced that it had appointed Kelly Flock as president. Flock came from Trimark Interactive where he was executive vice president since March 1993.[16] He intended to turn them around at Imagesoft as he abruptly stopped production of its competitior's products in favor of just the about-to-debut PlayStation.[17] The company then signed a development deal with SingleTrac for development of its PlayStation games, like Twisted Metal and Warhawk.[18] The company then let its ESPN game license expire, and brought sports games under normal contracts.[19]
Starting in July 1995, just two months prior to the release of the PlayStation console in Western markets, Sony Electronic Publishing restructured and renamed its divisions. The main Sony Electronic Publishing company was renamed to Sony Interactive Entertainment.[20] All video game marketing from Sony Imagesoft was folded into Sony Computer Entertainment of America (SCEA), with about 100 employees transferred from Santa Monica to Foster City.[21][22][23][24] The video game business of Sony Imagesoft was merged with the product development branch of SCEA and became Sony Interactive Studios America, and also inherited the San Diego development team,[20] which would later be renamed to 989 Studios.
The computer software business of Imagesoft became Sony Interactive PC Software America and was headed by general manager Ray Sangster.[20] In August, the Los Angeles Times said Sony had canceled prior projects on computer and video game platforms other than its own PlayStation. It also said Psygnosis became Sony Interactive Europe.[25]
Games published
| Title | Platform | Genre | Release date | Developer | References |
|---|---|---|---|---|---|
| 3 Ninjas Kick Back | Sega Genesis | Action | June 1, 1994 | Malibu Interactive | |
| Super NES | November 19, 1994 | [26] | |||
| Sega CD | November 1994 | ||||
| Altered Space | Game Boy | Puzzle adventure | September 1991 | Software Creations | [27] |
| Bram Stoker's Dracula | Game Boy | Action | 1993 | Psygnosis/Probe Software | |
| NES | |||||
| Game Gear | |||||
| Super NES | September 1993 | Traveller's Tales/Psygnosis | [26] | ||
| Sega Genesis | July 1993 | ||||
| Championship Soccer '94 | Sega CD | Sports | June 1994 | Sensible Software | [26] |
| Cliffhanger | Sega Genesis | Action | October 25, 1993 | Malibu Interactive | |
| Sega CD | November 1993 | ||||
| Super NES | October 1993 | [26] | |||
| Game Boy | Spidersoft | ||||
| Game Gear | |||||
| Chuck Rock | Super NES | Side-scrolling platformer | November 1992 | Core Design | [26] |
| Sega CD | unknown | Core Design | |||
| Dragon's Lair | NES | Action | December 29, 1990 | Motivetime | |
| Eastern Mind: The Lost Souls of Tong Nou | Microsoft Windows | Point-and-click adventure | Early August 1995 | OutSide Directors Company | |
| Macintosh | |||||
| Equinox | Super NES | Action-adventure | March 1994 | Software Creations | [26] |
| ESPN Baseball Tonight | Super NES | Sports | May 1994 | Park Place Productions | |
| Sega Genesis | |||||
| Sega CD | October 1994 | Sony Imagesoft | |||
| ESPN National Hockey Night | Sega Genesis | August 1, 1994 | |||
| Sega CD | |||||
| Super NES | |||||
| ESPN NBA HangTime '95 | Sega CD | 1994 | |||
| ESPN SpeedWorld | Sega Genesis | Racing | 1994 | ||
| Super NES | |||||
| ESPN Sunday Night NFL | Sega CD | Sports | 1993 | Ringler Studios | |
| Sega Genesis | August 1, 1994 | ||||
| Super NES | November 1994 | ||||
| Extra Innings | Super NES | March 20, 1992 | Sting Entertainment | ||
| Flashback | Super NES | Action-Adventure | 1993 | Tiertex | [28] |
| Gear Works | Game Gear | Puzzle | 1993 | Teque | |
| Game Boy | |||||
| Ground Zero: Texas | Sega CD | Action | November 1993 | Digital Pictures | [29] |
| Hook | NES | April 1992 | Ocean Software | ||
| Game Boy | |||||
| Super NES | October 1992 | Ukiyotei | [26] | ||
| Sega Genesis | 1992/March 1993 (European Mega CD version) | Core Design | [30] | ||
| Sega CD | |||||
| Hudson Hawk | NES | Platform | 1991 | Ocean Software | |
| Game Gear | |||||
| Johnny Mnemonic | Microsoft Windows | Interactive movie | May 26, 1995 | Propaganda Code, directed by Douglas Gayeton | [31] |
| Macintosh | |||||
| Sega CD | unreleased | [32] | |||
| Last Action Hero | Sega Genesis | Action | November 1993 | Bits Studios | |
| Game Gear | |||||
| Super NES | October 1993[26] | ||||
| Game Boy | |||||
| NES | Teeny Weeny Games | ||||
| Sega CD | Beat 'em up | cancelled | Psygnosis | [33][34] | |
| Make My Video: Kris Kross | Sega CD | Music video | December 1992 | Digital Pictures | |
| Make My Video: Power Factory Featuring C+C Music Factory | Sega CD | Music video | September 1993 | Digital Pictures | |
| Mary Shelley's Frankenstein | Sega Genesis | Action | March 4, 1994 | Bits Studios | |
| Super NES | November 1994 | ||||
| Sega CD | 1994 | Psygnosis | [35] | ||
| Mega Turrican | Sega Mega Drive | Run and gun | November 1994 | Factor 5 | [36][37] |
| Mickey Mania | Sega Genesis | Platform | October 1994 | Traveller's Tales/Psygnosis | [38] |
| Sega CD | October 1994 | ||||
| Super NES | October 1994[26] | ||||
| No Escape | Super NES | Action | November 1994 | Bits Studios | [26] |
| Sega Genesis | |||||
| Super Battletank 2 (European version) | Super NES | 1993 | Absolute | ||
| Super Bomberman (European version) | Super NES | November 1993 | Hudson Soft | ||
| Skyblazer | Super NES | March 16, 1994 | Ukiyotei | [39] | |
| Sensible Soccer | Super NES | Sports | December 1993 | Sensible Software | |
| Sega Genesis | December 10, 1993 | ||||
| Game Gear | February 11, 1994 | ||||
| Game Boy | |||||
| Master System | |||||
| Sewer Shark | Sega CD | Shooter | October 15, 1992 | Digital Pictures | |
| Smart Ball | Super NES | Action-adventure | March 1992 | Game Freak | [26] |
| Soccer Mania | Game Boy | Sports | March 1992 | Kitty Group Japan | |
| Solstice | NES | Puzzle | June 1990 | Software Creations | |
| Super Dodge Ball | NES | Sports | June 1989 | Technōs Japan | [40] |
| Ultraverse Prime | Sega CD | Action | December 1994 | Malibu Interactive |
Games developed
| Title | Platform | Genre | Release date | Notes |
|---|---|---|---|---|
| ESPN Baseball Tonight | Sega CD | Sports | October 1994 | |
| ESPN National Hockey Night | SNES, Sega Genesis, Sega CD | Sports | August 1, 1994 | |
| ESPN NBA HangTime '95 | Sega CD | Sports | 1994 | |
| ESPN SpeedWorld | SNES, Sega Genesis | Racing | 1994 | |
| Jeopardy! Classic | Sega CD, PC | Puzzle | May 22, 1994 | Sega CD version co-developed by Absolute |
| Wheel of Fortune | Sega CD, PC | Strategy | 1994 | Sega CD version co-developed by Absolute |
Games unreleased
| Title | Platform | Genre | Release date | Notes |
|---|---|---|---|---|
| Super Sushi Pinball | NES | Pinball | Unreleased | based on Super Pinball, cancelled in early 1990[41][42] |
| Bug Blasters: The Exterminators | Sega CD | Action | Unreleased | Developed by Stargate Entertainment[43][44] |
References
- ↑ Sony in U.S. Videogame Venture. In: Television Digest with Consumer Electronics. Volume 28, December 26, 1988, page 51.
- ↑ 2.0 2.1 CSG Imagesoft Enters U.S. Home Video Game Market. PR Newswire, Los Angeles, September 6, 1989
- ↑ "The Video Game Update". Computer Entertainer. January 1989. p. 8.
- ↑ 4.0 4.1 Next Generation, September 1998, page 111.
- ↑ Trade-marks Journal: Journal Des Marques de Commerce · Volume 37, Issues 1866-1870, page 104.
- ↑ Citron, Alan (1991-02-27). "Sony to Make CDs With Text, Video Games". Los Angeles Times. Retrieved 2026-06-25.
- ↑ "Sony's micro movie tie-in". New Computer Express. 1991-03-16. p. 2.
- ↑ Sony Electronic Publishing and Sega of America announce broad business partnership. Business Wire, May 20, 1992
- ↑ Adam Bryant: Sega Links with Sony to Make CD Video Games. New York Times, May 21, 1992. Accessed: 2010-09-01. (archived version)
- ↑ Janet Wasko: Hollywood in the information age: beyond the silver screen. University of Texas Press 1995, ISBN 0-292-79094-5 Search this book on
.. Page 62.
- ↑ "SCE Worldwide Studios – SCE Studio Liverpool". Worldwidestudios.net. 20 February 2009. Archived from the original on 31 January 2013. Retrieved 14 May 2012. Unknown parameter
|url-status=ignored (help) - ↑ "The 7th International Computer Game Developers Conference". Computer Gaming World. July 1993. p. 34. Archived from the original on 14 July 2014. Retrieved 12 July 2014. Unknown parameter
|url-status=ignored (help) - ↑ Foster, Michael (March 5, 1995). "Britain faces game drain". The Observer. p. 38. Archived from the original on 6 April 2022. Retrieved April 6, 2022 – via Newspapers.com. Unknown parameter
|url-status=ignored (help) - ↑ "Park Place Isn't Bankrupt, but Payroll's Empty". The San Diego Union-Tribune. January 4, 1994.
- ↑ Kunkel, Bill (May 1994). "Park Place: Raid or Rescue?". Electronic Games. p. 9.
- ↑ Sony Imagesoft names Kelly Flock president. Business Wire New York, March 8, 1995.
- ↑ "How the heck did he turn Imagesoft around?". Next Generation. September 1998. p. 108. Retrieved June 25, 2026.
- ↑ "From Space Stations to PlayStations". GamePro. September 1995. p. 34. Retrieved June 25, 2026.
- ↑ "Let the games begin". Next Generation. September 1995. p. 82. Retrieved June 25, 2026.
- ↑ 20.0 20.1 20.2 Sony Electronic Publishing Co. renamed; Sony Interactive Entertainment Inc. is established. Business Wire, August 17, 1995.
- ↑ Carl DiOrio: Sony to Transfer 100 Workers. In: The Hollywood Reporter, July 12, 1995.
- ↑ Scott Hettrick: -- no title given -- In: The Hollywood Reporter, August 8, 1995.
- ↑ Sony in Disarray on Eve of Playstation Debut. In: Television Digest with Consumer Electronics, August 14, 1995, ISSN 0497-1515, page 9.
- ↑ "Ghosts of Consoles Past". Game Players. July 1995. p. 31. Retrieved June 25, 2026.
- ↑ Harmon, Amy (1995-08-18). "Company Town". Los Angeles Times. Retrieved 2025-12-28.
- ↑ 26.00 26.01 26.02 26.03 26.04 26.05 26.06 26.07 26.08 26.09 26.10 Super NES Release List from nintendo.com at the Wayback Machine (archived September 30, 2007)
- ↑ "Altered Space – Game Boy – IGN". uk.ign.com. Retrieved 2015-07-07.
- ↑ https://www.retrogames.cz/manualy/SNES/Flashback-_The_Quest_for_Identity_-_Manual_-_SNES.pdf
- ↑ Peter M. Nichols: Home Video. In: New York Times, December 10, 1993. Accessed: 2010-09-16. (archived version)
- ↑ "The Milwaukee Journal – Google News Archive Search – The earliest reviews available online are from March 1993". Archived from the original on July 15, 2012. Retrieved 2015-07-07. Unknown parameter
|url-status=ignored (help) - ↑ Philips Teams With Propagande. In: Billboard, June 24, 1995, page 54
- ↑ Sony Imagesoft to showcase "Johnny Mnemonic" Archived 2016-03-13 at the Wayback Machine Business Wire, Santa Monica, California, March 13, 1995
- ↑ Last Action Hero – Sega Mega CD unseen64.net
- ↑ Notebooks. In: Television Digest with Consumer Electronics, Vol. 33, No. 21, Pg. 19. – "...Psygnosis, founded in 1984, published noteworthy "Lemmings" software series, and has developed 2 titles – "Bram Stoker's Dracula" and "Last Action Hero" – for Sega CD."
- ↑ Mary Shelley's Frankenstein for Sega CD at MobyGames
- ↑ https://retrofaith.net/2022/09/21/mega-turrican-directors-cut-mega-drive-review/
- ↑ "Mega Drive Review - Mega Turrican". Sega Magazine. EMAP. November 1994. pp. 88–89. Retrieved 9 March 2025.
- ↑ Mickey Mania for Sega Genesis Credits at MobyGames
- ↑ Billboard. Nielsen Business Media, Inc. 5 March 1994. p. 67. ISSN 0006-2510. Retrieved 2015-07-07. Search this book on
- ↑ https://www.engadget.com/2007-09-02-promotional-consideration-beaning-the-red-army.html
- ↑ McFerran, Damien (2024-01-03). "Sony's Lost NES Game, Super Sushi Pinball, Has Been Found And Preserved". Time Extension. Retrieved 2026-06-16.
- ↑ Cifaldi, Frank (2023-12-25). "Super Sushi Pinball". Video Game History Foundation. Retrieved 2026-06-16.
- ↑ https://fmvworld.com/bugblasters.html
- ↑ https://kotaku.com/games/bug-blasters-the-exterminators
External links
- Sony Imagesoft profile on MobyGames
This article "Sony Imagesoft" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:Sony Imagesoft. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.
- Sony Interactive Entertainment
- Defunct video game companies of the United States
- Entertainment companies based in California
- Video game companies established in 1989
- Video game companies disestablished in 1995
- Video game publishers
- 1989 establishments in California
- 1995 disestablishments in California
- Former Sony subsidiaries
