VkTrace
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| Original author(s) | LunarG, Valve and Khronos Group |
|---|---|
| Initial release | March 12, 2015 |
| Written in | C++ |
| Engine | |
| Operating system | Linux, Microsoft Windows[1] |
| Type | Debugger |
| License | MIT License[2] |
| Website | https://github.com/LunarG/VulkanTools |
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VkTrace is an interactive tracefile debugger for the Vulkan API by LunarG.[3][4] It was renamed on August 27, 2015 from GLAVE.[5][6]
Introduction
VkTrace logs all commands to a file that can later be replayed using the VkReplay tool.[7]
See also
References
- ↑ "vogl Windows port". 2014-04-23.
- ↑ "VOGL License". GitHub. 2019-03-04.
- ↑ Experimental Evaluation of Compiler Optimizations on Arm Mali GPUs
- ↑ Shader optimization and specialization
- ↑ "Git commit renaming GLAVE to VkTrace". GitHub.
- ↑ GLAVE: A Debug Tool For The New Vulkan Graphics API
- ↑ Vulkan vktrace
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