GameMaker
File:StaffieriGM-logo.jpg | |
File:ASJrGameMaker.jpg | |
Original author(s) | Al Staffieri Jr. |
---|---|
Initial release | 1995 |
Stable release | 3.9.95
/ August 8, 2011 |
Engine | |
Operating system | Mac OS |
Type | game creation system |
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GameMaker is an all-in one game creation system for Mac OS 7.5 and up (including Mac OS X), written by Al Staffieri Jr. and first released in 1995. As of August 2011, the software is still under active production; the most recent release is version 3.9.95.[1]
Functionality[edit]
As compared with the action-oriented design of the three similarly named game design packages (by Garry Kitchen, RSD, and Mark Overmars), Staffieri's GameMaker is a card-based system, focused on the design of graphical adventure games. The software works on a few levels; beginners can snap together a game by clicking a few buttons, and advanced users can turn to Staffieri's proprietary scripting language.
Reception and impact[edit]
GameMaker is distinguished as the first exclusively Macintosh-based game creation system, and is notable both for its long popularity on the platform and for its influence on beginning coders and designers — such as Pocket Lead Platform Developer Steve Streza.[2] As of May 19, 2019, GameMaker is among CNET's most popular downloads in the Mac OS Adventure Games category - twenty-two years after the software's first release.[3]
See also[edit]
References[edit]
- ↑ Al Staffieri Jr., "GameMaker Home Page"
- ↑ Culture Milk, "Sitting Down with Steve Streza"
- ↑ CNET downloads, "GameMaker for Mac"
External links[edit]
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