Jonathan Morin
Jonathan A. Morin (born 1970) is a mobile applications and game developer, with over 20 years of programming experience. His most notable works include being a developer on the popular Blizzard Entertainment titles Diablo I, Diablo II, and Diablo III.
Biography
Jonathan was born in 1970 in Santa Clara, California, the youngest of three children to Betty J. Morin and Clayton A. Morin. His mother, a former school teacher, became a homemaker, and his father was an engineer at Applied Materials. He attended Pioneer High School and graduated in 1989. He attended San Jose State University for a few years, until his father's untimely death.
In 1996, he began his career in the game industry at Blizzard North as a programmer. He was a programmer on Diablo, most notably working on the game's thematic areas. He also served as a Senior Programmer on Diablo II, contributing to the items system, inventory system, graphics loading system, compositing system, and other aspects of the game.
In 2004, he left Blizzard North to live in the Philippines with his then-fiancee, now wife.
In 2005, after becoming bored with not programming, he co-founded FlipSide Games, Inc. in Manila, Philippines.
In 2006, he returned to the US and had a brief stint at Monolith Productions. Due to weather issues affecting his wife, he moved back to San Jose, California, in 2007.
In 2007, he reconnected with fellow Blizzard North colleagues Michio Okamura and Eric Sexton, and was asked to become the Director of Technology for their newly formed company, U.I. Pacific Games, Inc.
In 2008, he became the CTO of L5 Games, Inc., where he worked on an unreleased MMO based on the Ice Age intellectual property.
In 2009, he became the CTO of Redbana US Corp., where he worked on Hellgate: London expansions.
In 2010, he became the Lead Engineer at MasherMedia, Inc., where he worked on the unreleased kids MMO, "My Mini Peeps".
In 2010, he joined Disney/Tapulous, where he was the Lead Engineer for Riddim Ribbon and ClubWorld, and contributed to other TapTap games.
In 2011, he joined Futurewei Technologies (a US subsidiary of China's Huawei, Inc.), where he was the Lead Engineer, prototyping and implementing next-generation mobile UI/UX at their Santa Clara facility.
In 2012, he joined JPMorgan Chase, where he is currently a Vice President, Technology/Innovation Director, working on future mobile UI/UX prototypes at their Mobile Innovations Studio in Mountain View, California.
Works
- hopTo
- Club World
- MyMiniPeeps
- Grab 'Em
- Hellgate London: Expansion
- Diablo III
- Diablo II: Lord of Destruction
- Diablo II
- Diablo
External links
- Jonathan Morin on IMDb
- Jonathan Morin's Profile at Moby Games
- Gamespot
- Jonathan Morin's LinkedIn account
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