List of most-played video games by player count
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This is a list of the most-played video games ordered by their estimated player count, which include downloads, registered accounts, video game subscription services, and/or monthly active users. This list does not include games with official sales figures; those are located at the list of best-selling video games page instead. This list is also not comprehensive, because player counts are not always publicly available, reliable, or up-to-date.
The list does not include mobile games, unless versions of the game have also been released on non-mobile platforms. For a separate list of mobile titles, see the list of most-played mobile games by player count. Three of the top five most-played video games on this list are published by Tencent.
List[edit]
Game | Number | As of | Business model | Release date | Publisher(s) | Ref. |
---|---|---|---|---|---|---|
PUBG: Battlegrounds | 1,770 million downloads[lower-alpha 1] | December 2022 | Free-to-play | December 20, 2017 | Krafton / Tencent | [lower-alpha 2] |
Crossfire | 1,000 million | February 2020 | Free-to-play | May 3, 2007 | Smilegate / Tencent | [5] |
Dungeon Fighter Online | 850 million | December 2021 | Free-to-play | August 2005 | Nexon / Tencent | [6][7] |
Minecraft | 738 million[lower-alpha 1][lower-alpha 3] | April 2021 | Pay-to-play / free-to-play[lower-alpha 3] | November 18, 2011 | Mojang / NetEase[lower-alpha 3] | [8] |
QQ Speed / GKART / Speed Drifters | 700 million[lower-alpha 1] | January 2020 | Free-to-play | January 23, 2008 | Tencent / Garena | [9] |
Pac-Man Doodle | 505 million peak daily players[lower-alpha 4][lower-alpha 1] | May 2010 | Free-to-play | May 21, 2010 | Bandai Namco / Google | [10][11] |
Candy Crush Saga | 500 million downloads[lower-alpha 1] | June 2014 | Free-to-play | April 12, 2012 | King | [13] |
Among Us | 500 million peak monthly players[lower-alpha 5] | November 2020 | Free-to-play / pay-to-play[lower-alpha 6] | June 15, 2018 | Innersloth | [14] |
Microsoft Solitaire | 400 million | July 2015 | Free-to-play | May 22, 1990 | Microsoft | [15] |
Mini World | 400 million[lower-alpha 1] | April 2020 | Free-to-play | December 26, 2015 | Miniwan | [16][better source needed] |
Crazyracing Kartrider | 380 million registered accounts | March 2020 | Free-to-play | June 1, 2004 | Nexon | [17] |
Fortnite | 350 million registered accounts[lower-alpha 1] | May 2020 | Free-to-play | September 26, 2017 | Epic Games | [18] |
Fantasy Westward Journey | 310 million registered accounts | April 2015 | Free-to-play | December 2001 | NetEase | [19] |
RuneScape | 280 million registered accounts | April 2020 | Subscription / free-to-play | January 4, 2001 | Jagex | [20] |
Rules of Survival | 230 million[lower-alpha 1] | October 2018 | Free-to-play | November 17, 2017 | NetEase | [21] |
Roblox | 202 million peak monthly players | April 2021 | Free-to-play | August 27, 2006 | Roblox Corporation | [22] |
Club Penguin | 200 million registered accounts | July 2013 | Free-to-play | October 2005 | Disney Interactive Studios | [23] |
Dragon Nest | 200 million | March 2013 | Free-to-play | March 2010 | Nexon | [24] |
MapleStory | 180 million registered accounts | March 2020 | Free-to-play | April 29, 2003 | Nexon | [17] |
Tetris | 177 million[lower-alpha 1] | September 2008 | Pay-to-play / free-to-play | June 6, 1984 | Various | [25] |
Animal Jam | 160 million | October 2017 | Free-to-play | September 2010 | WildWorks | [26] |
World of Tanks | 160 million | April 2020 | Free-to-play | August 12, 2010 | Wargaming | [27] |
Grand Theft Auto V | 140 million | February 2021 | Pay-to-play | October 1, 2013 | Rockstar Games | [28] |
Apex Legends | 130 million | February 2022 | Free-to-play | February 4, 2019 | Electronic Arts | [29] |
The Legend of Mir 3 | 120 million registered accounts | February 2012 | Subscription | October 2004 | WeMade Entertainment | [30] |
League of Legends | 111 million peak monthly players | August 2018 | Free-to-play | October 27, 2009 | Riot Games | [31] |
Transformice | 100 million registered accounts | April 2019 | Free-to-play | May 1, 2010 | Atelier 801 | [32] |
World of Warcraft | 100 million registered accounts | January 2014 | Subscription / pay-to-play[lower-alpha 7] | November 23, 2004 | Blizzard Entertainment | [33] |
CityVille | 100 million[lower-alpha 1] | October 2011 | Free-to-play | December 2, 2010 | Zynga | [34] |
Happy Farm | 100 million[lower-alpha 1] | August 2013 | Free-to-play | November 2008 | 5 Minutes | [35] |
Scions of Fate | 100 million registered accounts | April 2018 | Free-to-play | November 25, 2004 | KRG Soft | [36] |
The Sims Social | 100 million | October 2011 | Free-to-play | August 9, 2011 | Electronic Arts | [34] |
Zhengtu | 100 million registered accounts | April 2018 | Free-to-play | 2007 | Zhengtu Network | [37] |
Microsoft Solitaire Collection | 100 million | August 2016 | Free-to-play | July 29, 2015 | Microsoft | [38] |
Hearthstone | 100 million | November 2018 | Free-to-play | March 11, 2014 | Blizzard Entertainment | [39] |
Call of Duty: Warzone | 100 million[lower-alpha 8] | April 2021 | Free-to-play | March 20, 2020 | Activision Blizzard | [40] |
FarmVille | 83 million peak monthly players[lower-alpha 1] | March 2010 | Free-to-play | June 19, 2009 | Zynga | [41] |
Westward Journey Online II | 83 million registered accounts | November 2006 | Free-to-play | 2001 | NetEase | [42] |
Ragnarok Online | 80 million registered accounts | April 2018 | Subscription[lower-alpha 9] | August 31, 2002 | Gravity | [30] |
Moshi Monsters | 80 million registered accounts | July 2014 | Free-to-play | April 16, 2008 | Mind Candy | [43] |
Yu-Gi-Oh! Duel Links | 80 million[lower-alpha 1] | November 2018 | Free-to-play | November 17, 2016 | Konami | [44] |
Dragon Oath | 75 million registered accounts | February 2010 | Free-to-play | 2007 | KRG Soft | [45] |
Rocket League | 75 million | July 7, 2020 | Free-to-play[lower-alpha 10] | July 7, 2015 | Psyonix | [46] |
Dofus | 62 million registered accounts | April 2018 | Subscription[lower-alpha 9] | September 2004 | Ankama | [30] |
Adopt Me! | 60 million peak monthly players | May 2021 | Free-to-play | July 14, 2017 | Uplift Games | [47] |
Flyff | 60 million registered accounts | April 2018 | Free-to-play | August 16, 2004 | Gala Lab | [48] |
Fall Guys | 50 million | July 2022 | Free-to-play[lower-alpha 11] | August 4, 2020 | Epic Games | [49] |
Overwatch | 50 million | November 2019 | Pay-to-play | May 24, 2016 | Blizzard Entertainment | [50] |
Lineage | 50 million | March 2007 | Subscription | September 3, 1998 | NCSoft | [51] |
Perfect World | 50 million registered accounts | April 2018 | Free-to-play | July 2005 | Beijing Perfect World | [30] |
Team Fortress 2 | 50 million owners on Steam[lower-alpha 12] | July 2018 | Free-to-play | October 10, 2007 | Valve | [52] |
Tom Clancy's Rainbow Six Siege | 50 million registered accounts | September 2019 | Pay-to-play | December 1, 2015 | Ubisoft | [53] |
Warframe | 50 million registered accounts | March 2019 | Free-to-play | March 25, 2013 | Digital Extremes | [54] |
Counter-Strike: Global Offensive | 46 million owners on Steam[lower-alpha 12] | July 2018 | Free-to-play[lower-alpha 13] | August 21, 2012 | Valve | [52] |
FarmVille 2 | 43 million peak monthly players[lower-alpha 1] | December 2012 | Free-to-play | September 2012 | Zynga | [55] |
The Sims 4 | 36 million | May 2021 | Free-to-play[lower-alpha 14] | September 2, 2014 | Electronic Arts | [56] |
Drakensang Online | 35 million registered accounts | April 2018 | Free-to-play | August 2011 | Bigpoint | [37] |
FIFA 20 | 35 million | November 2020 | Pay-to-play | September 27, 2019 | EA Sports | [57] |
Teamfight Tactics | 33 million monthly players | September 2019 | Free-to-play | June 26, 2019 | Riot Games | [58] |
Evony | 33 million registered accounts | October 2016 | Free-to-play | May 6, 2009 | Evony LLC | [59] |
FIFA 18 | 32.5 million[lower-alpha 15] | December 2018 | Pay-to-play | September 29, 2017 | EA Sports | [60] |
FIFA 21 | 31 million | August 2021 | Pay-to-play | October 9, 2020 | EA Sports | [61] |
Pac-Man | 30 million peak monthly US players | 1982 | Pay-to-play | May 21, 1980 | Namco | [62] |
Black Desert Online | 30 million[lower-alpha 1] | January 2020 | Pay-to-play | July 14, 2015 | Kakao Games | [63] |
FIFA 17 | 30 million[lower-alpha 15] | December 2018 | Pay-to-play | September 27, 2016 | EA Sports | [60] |
Sea of Thieves | 30 million | June 2022 | Pay-to-play | March 20, 2018 | Rare | [64] |
Metal Slug Defense | 29 million[lower-alpha 1] | February 2016 | Free-to-play | May 1, 2014 | SNK | [65] |
FIFA 16 | 28.3 million[lower-alpha 15] | December 2018 | Pay-to-play | September 22, 2015 | EA Sports | [60] |
TERA | 28 million | 2018 | Free-to-play[lower-alpha 16] | January 25, 2011 | Bluehole | [66] |
Unturned | 27 million owners on Steam[lower-alpha 12] | July 2018 | Free-to-play | July 7, 2017 | Smartly Dressed Games | [52] |
GetAmped | 26 million registered accounts | October 2008 | Free-to-play | April 26, 2002 | CyberStep | [67] |
Overwatch 2 | 25 million | October 2022 | Free-to-play | October 4, 2022 | Blizzard Entertainment | [68] |
Street Fighter II | 25 million US players | 1994 | Pay-to-play | February 6, 1991 | Capcom | [69] |
See also[edit]
Notes[edit]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Includes mobile players.
- ↑ PUBG: Battlegrounds
- PUBG Mobile (free-to-play) – 1.1 billion (as of December 2022[update])[1]
- PUBG: Battlegrounds (free-to-play) – 500 million (as of January 2021[update])[2]
- Peacekeeper Elite (free-to-play) – 70 million (as of May 2019[update])[3]
- Battlegrounds Mobile India (free-to-play) – 100 million (as of August 2021[update])[4]
- ↑ 3.0 3.1 3.2 NetEase publishes the free-to-play version in China, which accounts for 500 million players.
- ↑ Estimates range from 505 million peak daily players[10][11] to over 1 billion total players.[12]
- ↑ Free-to-play mobile version accounts for 97% of players. Pay-to-play PC version accounts for 3% of players.
- ↑ Mobile version is free-to-play. PC version is pay-to-play.
- ↑ Monthly subscription business model in Western markets, and an alternative pay-to-play business model in Asian markets.
- ↑ Player count based upon PS4, Xbox One and Microsoft Windows
- ↑ 9.0 9.1 Includes a free-to-play trial option.
- ↑ Was previously pay-to-play until September 2020
- ↑ Was previously pay-to-play until June 2022
- ↑ 12.0 12.1 12.2 Not official; the numbers were estimated following a Steam API data leak in July 2018, which gave player ownership estimates for games on the platform that have achievements.
- ↑ Was previously pay-to-play until December 2018
- ↑ Was previously pay-to-play until October 2022
- ↑ 15.0 15.1 15.2 Not official; the numbers were estimated by using public player trophy data shown by the "My PS4 Life" service in December 2018.
- ↑ Formerly used a subscription business model before going free-to-play
References[edit]
- ↑ Fragen, Jordan (5 December 2022). "PUBG Mobile hits $9B in lifetime consumer spending". Venture Beat. Archived from the original on December 10, 2022. Retrieved December 12, 2022. Unknown parameter
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ignored (help) - ↑ "PUBG Player Count: How Many People are Playing the Famous Battle Royale in 2022?". Web Tribunal. 19 October 2022. Archived from the original on December 12, 2022. Retrieved December 12, 2022. Unknown parameter
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ignored (help) - ↑ Goh, Brenda (8 May 2019). "Tencent pulls blockbuster game PUBG in China, launches patriotic alternative". Reuters. Archived from the original on October 14, 2022. Retrieved 22 April 2022. Unknown parameter
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ignored (help) - ↑ Desk, Tech (2 July 2022). "Battlegrounds Mobile India clocks 100 million users, completes one year in India". The Indian Express. Archived from the original on December 7, 2022. Retrieved 12 December 2022. Unknown parameter
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ignored (help) - ↑ Kroll, Justin (13 February 2020). "'Crossfire' Movie Adaptation Lands at Sony (EXCLUSIVE)". Variety. Archived from the original on June 14, 2020. Retrieved 4 June 2020. Unknown parameter
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ignored (help) - ↑ Mahoney, Owen; Uemura, Shiro (February 8, 2022). "Investor Presentation Q4 2021" (PDF). Nexon. p. 38. Archived from the original (PDF) on February 14, 2022. Retrieved 20 April 2022. Unknown parameter
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ignored (help) - ↑ "Minecraft registered 500 million Chinese players and the next major update will be launched in 2022". TweakTown. 25 November 2020. Archived from the original on December 19, 2020. Retrieved 11 December 2020. Unknown parameter
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ignored (help) - ↑ Forde, Matthew (January 16, 2020). "Tencent's TiMi Studios discuss Call of Duty: Mobile, Pokémon partnership, and 2020 trends". Pocket Gamer. Archived from the original on January 26, 2020. Retrieved 26 January 2020. Unknown parameter
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ignored (help) - ↑ 10.0 10.1 Kawaguchi, Judit (June 10, 2010). "Pac-Man creator Toru Iwatani". The Japan Times. Archived from the original on January 19, 2018. Retrieved October 26, 2018. Unknown parameter
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ignored (help) - ↑ 11.0 11.1 Beaumont, Claudine (25 May 2010). "Google Pac-Man doodle 'cost economy $120 million'". The Daily Telegraph. Archived from the original on March 2, 2020. Retrieved 2 March 2020. Unknown parameter
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ignored (help) - ↑ Alderman, Naomi. "Why Candy Crush Saga likes to play on your sweet tooth". The Guardian. Archived from the original on October 27, 2018. Retrieved 12 December 2022. Unknown parameter
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ignored (help) - ↑ "November 2020 worldwide digital games market". SuperData Research. Nielsen Company. 18 December 2020. Archived from the original on 18 December 2020. Retrieved 19 December 2020. Unknown parameter
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ignored (help) - ↑ Marcus, Aaron (July 20, 2015). Design, User Experience, and Usability: Interactive Experience Design: 4th International Conference, DUXU 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings. Springer. p. 284. ISBN 978-3-319-20889-3. Archived from the original on December 2, 2018. Retrieved October 27, 2018. Unknown parameter
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ignored (help) - ↑ Statt, Nick (May 6, 2020). "Fortnite is now one of the biggest games ever with 350 million players". The Verge. Archived from the original on May 6, 2020. Retrieved May 6, 2020. Unknown parameter
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ignored (help) - ↑ "RuneScape Online Community". Jagex. April 10, 2020. Archived from the original on April 10, 2020. Retrieved April 10, 2020. Unknown parameter
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ignored (help) - ↑ "Rules of Survival". NetEase. Archived from the original on October 30, 2018. Retrieved April 15, 2019. Unknown parameter
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ignored (help) - ↑ "Roblox Notches 202 Million Estimated Monthly Users, An All-Time High". GameSpot. Archived from the original on May 15, 2021. Retrieved 2021-05-15. Unknown parameter
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ignored (help) - ↑ Graser, Marc (11 July 2013). "'Star Wars' Takes Over Disney's Club Penguin". Variety. Archived from the original on August 14, 2013. Retrieved 26 March 2022. Unknown parameter
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ignored (help) - ↑ "Dragon Nest Europe Finally Launched". PRWeb. March 5, 2013. Archived from the original on July 3, 2013. Retrieved October 26, 2018. Unknown parameter
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More than 160,000,000 players
Unknown parameter|url-status=
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ignored (help) - ↑ "How many people play Apex Legends? Player count in 2022". Dexerto. Archived from the original on January 11, 2023. Retrieved 26 October 2022. Unknown parameter
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ignored (help) - ↑ 30.0 30.1 30.2 30.3 Deterding, Sebastian; Zagal, José (April 17, 2018). Role-Playing Game Studies: Transmedia Foundations. Routledge. p. 318. ISBN 978-1-317-26831-4. Archived from the original on December 2, 2018. Retrieved October 26, 2018. Unknown parameter
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ignored (help) - ↑ 34.0 34.1 "EA's The Sims Social has stolen millions of players from Zynga". VentureBeat. October 12, 2011. Archived from the original on December 15, 2011. Retrieved October 26, 2018. Unknown parameter
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ignored (help) - ↑ "Internet Generation Mourns as Renren Shutters 'Happy Farm'". The Wall Street Journal. August 22, 2013. Archived from the original on October 27, 2018. Retrieved October 26, 2018. Unknown parameter
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ignored (help) - ↑ "Browser-based Yulgang is Unveiled by Mgame". AVING: Global news network. June 21, 2011. Archived from the original on October 26, 2018. Retrieved October 26, 2018. Unknown parameter
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ignored (help) - ↑ 37.0 37.1 Deterding, Sebastian; Zagal, José (April 17, 2018). Role-Playing Game Studies: Transmedia Foundations. Routledge. p. 319. ISBN 978-1-317-26831-4. Archived from the original on December 2, 2018. Retrieved October 26, 2018. Unknown parameter
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ignored (help) - ↑ James, Mattone (21 April 2021). "TWO INCREDIBLE MILESTONES: CALL OF DUTY®: WARZONE™ REACHES 100 MILLION PLAYERS, PREMIUM CALL OF DUTY® GAME SALES ECLIPSES 400 MILLION". Call of Duty. Activision. Archived from the original on April 28, 2021. Retrieved 22 April 2021. Unknown parameter
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Japan's Capcom Co. has sold 12 million copies of its Street Fighter games worldwide and figures that 25 million Americans have played the games at home or in arcades.
Unknown parameter|url-status=
ignored (help)
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