|File:Official logo of QuarkVR.png|
|Founders||Georgi Georgiev, Krasimir Nikolov|
|Products||QuarkVR, QuarkVR SDK, Intugame VR|
QuarkVR, formerly known as Intugame, is a software company developing a low-latency compression and streaming solution for Virtual, Augmented and Mixed Reality. The company is based in Sofia, Bulgaria, and is also incorporated in the US.
Intugame, as the company is then called, is founded in September, 2014 by Georgi Georgiev and Krasimir Nikolov, both graduated software developers. They started to develop a mobile app which allows users to play any existing PC game in virtual reality using only their PC, smartphone and a headset of their choice.
Soon after that the company started working on their second project called 'Intugame SDK', later renamed to 'QuarkVR SDK' - a Software Development Kit for Virtual reality. It follows the model "write once, run anywhere".
Intugame got funded twice by LAUNCHub.
Intugame was the only Bulgarian company on the European VR Ecosystem Map released by Greenlight VR in October, 2015.
During that time the company got incorporated in the US and renamed to QuarkVR.
QuarkVR's primary product, named after the company, is a low-latency hadrware-agnostic compression and streaming technology. It allows for any Virtual Reality, Augmented Reality, or Mixed Reality headset to become wireless while keeping the HTC Vive resolution of 4K per eye. While standard video codecs take 8-12ms to encode a frame, QuarkVR runs the entire compression on the GPU in parallel and encodes each frame in just 1ms. As proof of concept, in 2017 QuarkVR created a working wireless HTC Vive headset. HTC showed interest in the solution by including Quark VR in the third round of the Vive X startup accelerator, which includes mentorship, exposure, and funding.
'QuarkVR SDK' is a multi-platform VR development tool that allows creators to build their virtual reality app, game or scene once and run it on every wired or wireless VR headset. The headsets include Google Cardboard, Samsung Gear VR, Oculus Rift, Zeiss’ VR One, PlayStation VR, and many more. 'QuarkVR SDK' integrates with the game engine Unity.
The first version was released in Q1 of 2016.
Intugame VR allows users to play any PC game in Virtual reality. It uses a smartphone and a Virtual reality headset. The smartphone is inserted in the VR headset and the app streams the game from the PC to the smartphone. The application renders it in stereoscopic 3D. The app also uses the smartphone's sensors to accurately track the head movement.
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