Hide (video game)
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Developer(s) | Andrew Shouldice |
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Engine | Unity |
Platform(s) | Microsoft Windows |
Release | 2011 |
Genre(s) | Adventure game |
Mode(s) | Single-player |
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Hide is a 2011 free indie horror game made by Andrew Shouldice.
Gameplay[edit]
The game is played from a first-person perspective. The protagonist is featureless and silent. The player is in a snowy forest, by night and surrounded by enemies. He must find notes (they can be located by a faint sound around their locations). the more the player finds notes, the more the enemies becomes numerous and faster.
Plot[edit]
The protagonist (who is assumed to be a wanted convict) is roaming a forest at night. The woods are also patrolled by shadowy figures (assumed to be cops or prison guards) and sirens are blaring away in the night.
Development[edit]
Hide was developed for the Super Friendship Club's Jam.
Legacy[edit]
- It's often regarded as one of the game that launched the "Pixel-horror" trend, along with Imscared by Ivan Zanotti, Home by Benjamin Rivers and Lone Survivor by Jasper Byrne.
- It's also likely the inspiration for Slender: The Eight Pages, released the year after and which has a similar gameplay. ( although It's not proven)
References[edit]
External links[edit]
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