Bezel Engine
| File:Bezelengine.jpg | |
| Developer(s) | Nintendo |
|---|---|
| Engine | |
| Platform | Nintendo Switch |
| License | Proprietary |
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The NintendoWare Bezel Engine is a Nintendo-developed engine and middleware for use on Nintendo Switch. It is the successor to NintendoWare middleware. Nintendo uses it for some games, and it is mainly used for third-party development.
History
At Game Developers Conference 2018, Nintendo announced Bezel Engine, an engine and middleware for use by first and third-party companies on the Nintendo Switch.[1]
Features
- Built-in shader system (PBR)
- Post effects
- 3D physics engine (using NVIDIA's PhysX system)
- 2D physics engine (using Box2D or LiquidFun)
- Scripting (via Lua) and a dedicated scripting debugger
- Networking system (Nintendo's peer-to-peer Pia network system or NEX)
- Nintendo Switch System Feature support (such as HD Rumble and the IR Motion Camera)
- Complete asset building system
Bezel Engine is extensible for developers, allowing for modular capabilities inside of the engine. Open source libraries and proprietary libraries can form a more modular developer environment.[2]
The engine is also technically backward compatible with NintendoWare, so developers can leverage experience and can port assets and audio.
Games
| Year | Title | Developer | Publisher |
|---|---|---|---|
| 2017 | Vroom in the Night Sky | Poisoft | Poisoft |
| Sumikko Gurashi: Sumikko Park e Youkoso | Nippon Columbia | Nippon Columbia | |
| 2018 | Super Mario Party | NDcube | Nintendo |
| 2019 | Tetris 99 | Arika | |
| Dr Kawashima's Brain Training for Nintendo Switch | Nintendo EPD Indieszero | ||
| 2020 | Clubhouse Games: 51 Worldwide Classics | NDcube | |
| Super Mario Bros. 35 | Arika | ||
| 2021 | Pac-Man 99 | Bandai Namco Entertainment | |
| WarioWare: Get It Together! | Intelligent Systems | Nintendo | |
| Mario Party Superstars | NDcube | ||
| Big Brain Academy: Brain vs. Brain | Nintendo EPD Indieszero | ||
| 2023 | Everybody 1-2-Switch! | Nintendo EPD NDcube | |
| WarioWare: Move It! | Intelligent Systems |
References
- ↑ "ゲームクリエイターズカンファレンス | GAME CREATORS CONFERENCE". ゲームクリエイターズカンファレンス | GAME CREATORS CONFERENCE (in 日本語). Retrieved 2023-07-21.
- ↑ "仕事を読み解くキーワード:「こういうものが欲しかったんだ」|採用情報|任天堂". 任天堂ホームページ (in 日本語). Retrieved 2023-07-21.
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