Prism3D
Developer(s) | SCS Software |
---|---|
Written in | C++ |
Engine | |
Operating system | |
Platform | |
Type | Game engine |
License | Proprietary |
Website | scssoft |
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Prism3D is an in-house game engine developed by SCS Software. The game engine is written entirely in C++.
Development[edit]
Entirely written in C++, Prism3D serves as cross-platform software for the Czech Republic video game developer SCS Software.[1] The Open Dynamics Engine is used as a physics engine, with FMOD integrated as a primary sound-effects system since 2020.[2]
The engine had an early success when it powered Duke Nukem: Manhattan Project of Sunstorm Interactive in 2002,[3] with the PC platfrom received "generally favourable reviews" according to Metacritic.[4]
A large-scale engine update was made for Euro Truck Simulator 2, where a lot of new features were added to it, including spatial anti-aliasing, morphological antialiasing, non-photorealistic rendering, high-dynamic-range rendering, complicated dynamic shadows that are affected by light sources, shader effects and effects created by a particle system.[5][6] The game received positive reviews,[7] and has sold over five million copies according to Steam Spy.[8]
SCS Blender Tools, which was made on the basis of the Blender three-dimensional editor, was released in 2015 to become the main tool for working with the engine and games built on it.[9] It is available free for the players who want to create mods for video games developed by Prism3D.[10]
Feature video games[edit]
Title | Initial release |
---|---|
Rocky Mountain Trophy Hunter 3 | September 27, 2000 |
Shark! Hunting the Great White | February 27, 2001 |
911 Fire Rescue | June 24, 2001 |
Hunting Unlimited | September 21, 2001 |
Duke Nukem: Manhattan Project | May 14, 2002 |
Hard Truck: 18 Wheels of Steel | August 31, 2002 |
18 Wheels of Steel: Across America | September 23, 2003 |
Hunting Unlimited 2 | September 28, 2003 |
Hunting Unlimited 3 | August 24, 2004 |
18 Wheels of Steel: Pedal to the Metal | August 30, 2004 |
OceanDive | March 8, 2005 |
18 Wheels of Steel: Convoy | September 6, 2005 |
Hunting Unlimited 4 | September 18, 2006 |
18 Wheels of Steel: Haulin' | September 18, 2006 |
Bus Driver | March 22, 2007 |
Deer Drive | April 24, 2007 |
Hunting Unlimited 2008 | September 1, 2007 |
18 Wheels of Steel: American Long Haul | December 3, 2007 |
Hunting Unlimited 2009 | July 23, 2008 |
Euro Truck Simulator | August 6, 2008 |
Hunting Unlimited 2010 | July 7, 2009 |
18 Wheels of Steel: Extreme Trucker | September 23, 2009 |
German Truck Simulator | January 13, 2010 |
UK Truck Simulator | February 19, 2010 |
18 Wheels of Steel: Extreme Trucker 2 | January 6, 2011 |
Trucks & Trailers | July 17, 2011 |
Scania Truck Driving Simulator | June 13, 2012 |
Euro Truck Simulator 2 | October 19, 2012 |
American Truck Simulator | February 2, 2016 |
Source:[11] |
References[edit]
- ↑ "Prism3D - SCS Software's in-house Game Engine". scssoft.com. Retrieved May 5, 2020.
- ↑ "FMOD: First Tease". blog.scssoft.com. SCS Software. February 18, 2020. Retrieved May 5, 2020.
- ↑ Younger, Paul (April 21, 2008). "Duke Nukem Manhattan Project Review". PC Invasion. Retrieved May 5, 2020.
- ↑ "Duke Nukem: Manhattan Project for PC Reviews". Metacritic. CBS Interactive. Retrieved September 15, 2018.
- ↑ "Morphological Anti-Aliasing". blog.scssoft.com. SCS Software. February 26, 2011. Retrieved May 5, 2020.
- ↑ "To HDR or not to HDR". blog.scssoft.com. SCS Software. April 6, 2011. Retrieved May 5, 2020.
- ↑ "Euro Truck Simulator 2 for PC Reviews". Metacritic. CBS Interactive. January 18, 2013. Retrieved July 18, 2013.
- ↑ "Euro Truck Simulator 2". Steam Spy. Retrieved December 10, 2016.
- ↑ "SCS Blender Tools". blog.scssoft.com. SCS Software. November 29, 2013. Retrieved May 5, 2020.
- ↑ B.N. Reporter (December 3, 2013). "SCS Software Announces SCS Blender ToolsAdmin". Industry News. Retrieved May 12, 2020.
- ↑ "Description". scssoft.com. Retrieved May 5, 2020.
External links[edit]
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