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wrnch

From EverybodyWiki Bios & Wiki

wrnch
File:Wrnch Company Logo.png
ISIN🆔
IndustryArtificial Intelligence, Software
Founded 📆
Founder 👔Dr. Paul Kruszewski
Headquarters 🏙️Montreal, Quebec, Canada
Area served 🗺️
Members
Number of employees
🌐 Websitewrnch.com
📇 Address
📞 telephone

wrnch is an AI and computer vision software engineering company based in Montreal, Quebec, Canada. The company was founded in 2014 by Paul Kruszewski, an AI technologist and serial entrepreneur. Wrnch's BodySLAM software is a deep learning AI engine for body tracking and human pose estimation.[1]

History[edit]

wrnch is Kruszewski's third AI startup. He founded BGT BioGraphic Technologies in 2000, GripHeavyIndustries in 2007, and wrnch in 2014. With each new business, Kruszewski developed more and more refined software specializing in crowd simulation, NPC behaviours, and human pose estimation.

Kruszewski founded wrnch in Montreal's TandemLaunch incubator.[2] The company was initially focused on a video denoiser that it licensed from a local university. Denoisers remove unwanted video noise and grain from footage. In 2015, the company moved out of the incubator. In 2016, it licensed its denoising software to Red Giant.[3]

Afterwards, wrnch developed BodySLAM, a deep learning AI body-tracking software, with investment from Mark Cuban.[4][5] As a human-machine interface, BodySLAM has multiple possible applications in various industries, such as health care, security, retail, and entertainment.[6]

Products[edit]

BodySLAM runs under NVIDIA’s TensorRT and is thereby compatible with all CUDA-based GPUs, analyzing and returning motion data in real time.[7][8]

External links[edit]

References[edit]

  1. "NVIDIA meets wrnch at CVPR (video): Tracking Body Language For Social to Human-Robot Interaction with Deep Learning - TandemLaunch". TandemLaunch. 2017-07-24. Retrieved 2017-10-12.
  2. "SPORTLOGiQ, wrnch and TandemLaunch at CVPR 2017 - TandemLaunch". TandemLaunch. 2017-07-20. Retrieved 2017-10-12.
  3. "Red Giant Partnership with wrnch". Red Giant. Retrieved 2017-10-12.
  4. "NVIDIA meets wrnch at CVPR (video): Tracking Body Language For Social to Human-Robot Interaction with Deep Learning - TandemLaunch". TandemLaunch. 2017-07-24. Retrieved 2017-10-12.
  5. "wrnch - Augmented Reality Using 3D Motion Capture From 2D Video". wrnch. Retrieved 2017-10-12.
  6. Hargrave, Christian (June 2, 2017). "wrnch debuts latest AR tech at Augmented World Expo 2017". App Developer Magazine. Retrieved October 12, 2017.
  7. "Shanker Trivedi on LinkedIn: "5 great examples of #AI…". LinkedIn. Retrieved 2017-10-13.
  8. "The Tech - wrnch". wrnch. Retrieved 2017-10-12.


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